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File: 1713873475744.jpeg (25.56 KB, 320x216, IMG_0131.jpeg)

No. 373122

post art for anons to rate, critique, give advice, etc.

previous
>>>/m/187240

No. 373123

>>373034
oh my god that’s such a good idea and my retarded ass didn’t think of that. thanks nonnersss having a hard time visualizing lately
>>373061
thanks nonnie for the advice and redline
>>373048
>>373073
thanks

No. 373124

Aww, such a cute thread pic!

No. 373693

File: 1714037846608.png (2.01 MB, 2160x1620, IMG_0599.PNG)

wanted to practice designing cute and simple characters so here's my version of xp-chan. outfit suggestions are welcome, i'm still figuring out the bottom part
i know i used the wrong cursor for her bows

No. 373694

>>373693
Aw this is really cute

No. 373723

File: 1714045554511.jpg (130.97 KB, 1500x1500, il_fullxfull.388896228_98td-29…)

>>373693
oh my this is really cute, the glasses suit her well!
hmm for the bottom you can do a skirt with striped pantyhose and classic Mary Jane flats, something like picrel, but you can colour them however you want, maybe a dark blue shade

No. 373724

File: 1714045628020.jpg (82.35 KB, 800x800, Women-Girls-Autumn-Spring-Pant…)

>>373723
picrel something like this for the pantyhose

No. 373747

>>373693
I think having her be in a black skirt of any kind would be a nice break from the amount of color she's wearing so it prevents her from looking over designed. I'm also leaning towards the more office wear look. I absolutely love this anon please post more of her!

No. 373751

>>373693
I loooooove this you're amazing!

No. 373770

File: 1714062429784.jpeg (435.24 KB, 1725x1075, IMG_2056.jpeg)

Gaaaawd someone give advice/tear this up/help me with this please. I’m a character artist not an environ artist but I always end up doing stuff like this for my dayjob. I spend hours on this and can’t get colors right. It’s just so yellow no matter what colors I mess with and looks like the foliage isn’t attached to the tree branches, the branches break up eye flow but feel hopeless to fix them since they’re supposed to be going over the viewer some. I also feel so bad knowing AI could do this instantly.
What can I do to make this better?

No. 373782

File: 1714064433434.png (3.95 MB, 1725x2150, contrast.png)

>>373770
It seems to me like you will want to push the contrast (maybe even harder than I did in this edit). I'm not a professional so there may be more to it but this is something I always struggled with too until a pro explained it to me.
I think the colors are very nice!

No. 373783

File: 1714064604786.jpg (130.75 KB, 564x564, 9-uSaca93bmzA.jpg)

>>373770
This looks amazing! But there are ways to improve it a bit, the foliage is a bit flat for a foliage. I suggest you add some variation in tone, darker and lighter chunks of leaves, look at picrel and similar images. As for branches, dont be afraid of hiding some parts with foliage. I'd also added more contrast to the image overall and played around with bouncing light from the grass on the right tree, to make it look nicer and to enhance it as a point of interest. Just throwing some ideas at the wall, because i'm myself not a environment expert, kek.
Also, yep, exactly like >>373782 said, more contrast could improve the image lots

No. 373791

>>373693
Adorable, I know you said you used the wrong cursors for her bows but they're so cute. I would say give her some blue or green slacks for bottoms, and maybe loafers for the shoes. I really like the pixel collar on the classic nerdy short sleeve button up shirt.

No. 373799

>>373782
Contrast solves so many issues but since the thing is for a little kids musical, I’m worried it makes it too dark and scary for them. I should have mentioned that in my post. Thank you though, I’ll see if coworkers on the project think it’s scary.
>>373783
I’ll try to add more detail to the leaves like this without going out of kinda simple storybook style. Thanks.

No. 373830

>>373693
I loooove her bows. I think you should stick with the white xp shirt and blue tie. I think it would be better to make her outfit design simplistic so you can focus more on her overly designed head.
Since she has a blue tie give her a blue skirt, white socks and white shoes. I think white shoes would put the design all together since it would match her cursor bows, it would 'ground' her design together if that makes sense.

No. 373858

By the way if anyone is willing to bump it crystal cafe has an art thread for those that want to just post their art, there is some moids here and there but it's mostly women so just ignore them. https://crystal.cafe/img/res/21974.html

No. 373878

File: 1714090337176.gif (740.18 KB, 1035x645, ezgif-7-392388e008.gif)

>>373770
I'm not an environmental artist so I have no suggestion for the composition (that aspect looks okay to me), but I felt like I could immediately see how to improve your colors and contrast, gif related.
You want the sunlight to look golden and bright, meaning you have to push back the gold/yellow/green hues (& the brightness) in the places not touched by light. I chose to push them into darker purple because it would lend the pic a sense of warmth. My laptop screen has fucked color calibration though, so this might look clownish on other screens

No. 373917

>>373770
This is awesome! i would love to get into painting bgs but i dont know where to start, do yuo have any tips nonny?

No. 373918

>>373878
Nta I like the "before" version more

No. 373930

>>373878
Oooh I love the reds and purples on the right side especially, and the contrast the red makes with the trees on the left. It might be a little strong (and going too much into brown territory which is the main color of another area in the story…sorry I feel like I keep making excuses but it’s that there are so many limitations with this project) but I’ll throw some of it in there.
>>373917
Im still relatively new to taking it seriously and am entirely self taught, so I’m no pro and it’s boring advice but I’d say just save tons of photos of real life and imaginative places you like as you come across them…I always have “I can use that for art sometime” on my mind. Especially if the bg I have to do has manmade buildings and stuff where perspective is more obvious, I will use one a photo as my structural “base” regardless of color or architecture in it and think of the floor of it as a 3D plane I’m placing stuff on.

Oh also I’ve found that throwing colors down on one layer with a messy brush and zooming really far out to make thumbnails is best for me. Then can move in and detail and “build” it (still all on that same layer, not being afraid of just coloring over stuff I don’t like)

No. 373969

File: 1714140140337.jpg (5.96 MB, 4032x2268, 20240426_105015.jpg)

Was bored during class and drew this on paint, I was thinking of doing a proper version at home, thoughts?

No. 373971

>>373969
Love it

No. 373976

>>373878
>>373782
I agree it needs more contrast. Instantly made the sunlight pop. >>373799 The yellow/autumnal tone is what's making it scary with more contrast, especially with purple tones added. Yellow/orange leaves on trees = fall = halloween. Just make the leaves green, or even something whimsical like pink.

No. 373984

>>373969
Aweee lol this is nice, please do a proper version!

No. 373996

File: 1714148729066.jpg (1.04 MB, 1725x1075, paintover.jpg)

>>373770
personally i only think your piece just needs finishing touches, the composition is good as is the rendering just needs a bit of filtering and a bit of making the light reflective with the surroundings although i'll admit making landscapes isnt my strong point but ive have to say you did a amazing job nonnie! i loved seeing all the textures zoomed in

No. 374132

>>373770
>dayjob
woah you're a pro artist?

No. 374133

>>373969
looks a little trannycore even with the flag

No. 374163

>>373996
Oh that looks great! The glowing light in the shadow to break up the darkness! 100% going to add that, thanks. I should be able to finish this thing today and will incorporate all the nonna’s advice.
>>374132
Not really, I work at a small youth theatre company doing all art related stuff they need (in this case, backgrounds to use as a projection instead of a physical set)

No. 375173

File: 1714522221182.png (2.7 MB, 1725x1075, Layer 7.png)

>>373770
>>374163

tbh if thats the work you are doing then this is more than fine, as long as you are hitting the brief and the director is happy with it (i doubt they are paying you enouhg to spend more time on this)

but if you do want to practice you skills, it might be worth spending your own time on this. Looks to me it needs a bit of a detail pass over everything. The ghibli example someone posted is a good place to start for foliage detail and shapes. No need to go crazy and paint every single leaf, but see if you can get some more detail in the shadows (as thats what your scene is exposing for) and closer to focal points where you want the eyes to be drawn.

I agree with other nonnies that it needs more constrast cuz the scene overall looks underexposed (but idk what the production needs, maybe you purposely underexposed for the brief) And a bit more exaggeration of the cool tones in the shadows you are already doing to help break up the yellowness of the scene.

Overall great job with the colours and the mood. Needs to pushed a little further and the intention needs defining ala, a focal point, to help you go in the right direction.

No. 375182

File: 1714526348927.jpeg (427.6 KB, 2160x1620, 1E1252A8-A492-4CC1-A9B8-1AB1D6…)

i know i'm drawing the neck too long, i kind of like it stylistically. does it look retarded?

No. 375192

>>375182
It doesn’t look too long. A little thin on the left side though.

No. 375212

>>375192
thank you.

No. 375237

>>375182
It's a bit long, but stylistically long in my eyes, it looks fine and your drawing is really cute. I would personally angle the neck in the direction he's tilting, rather than make it a straight line.

No. 375341

File: 1714578344306.jpeg (384.06 KB, 2048x1536, 32BCF467-80C7-4045-AEB0-841AA2…)

some practice. i think i’ll try coping morpho/bridgeman for the next few months and see where that gets me

No. 375342

>>375341
*copying

No. 375347

>>375341
This is gorgeous, nonni. I really like the style.

No. 376080

>>375173
Sorry for late reply, your edit is so beautiful. And thanks for all the advice. I have all the time to work on it in work hours so I can still push it more lol it’s better than the other bullshit no one is waiting on I have to do.

No. 376106

>>376080
no worries and good luck! Would love if you posted the finished piece here, but no pressure <3(<3)

No. 384207

File: 1716164026709.png (165.73 KB, 444x463, Captura de tela 2024-05-19 211…)

I'm really upset about the colors. My tablet screen has way more vivid and red colors. I tried to adjust bout couldnt. So whenever I finish something I have to try to correct color balance.
I'm using a reference.

No. 384595

File: 1716230176871.jpg (1.6 MB, 1400x1191, crossover episode.jpg)

made a quick sketch, pls tear it down now before I continue

No. 384598

>>384595
What are those multicolored hair individuals?

No. 384599

>>384598
bio-chan from cc

No. 384603

>>384595
so cute

No. 384701

File: 1716248159378.jpeg (114.03 KB, 1400x700, IMG_3209.jpeg)

>>373770
Nona…your art is so beautiful I could just cry

No. 384703

>>373770

Outside of the contrast that was already pointed out, there isnt a lot of difference of details between the first plane and the last plane, it'll give a little more of dynamic to your landscape, in my opinion. It's great though keep going.

No. 384705

>>384207
This looks perfect to me in terms of skintone

No. 384997

>>384595
lovely!!

No. 385508

File: 1716401257702.jpg (763.6 KB, 1400x1191, lbesbiab.jpg)

>>373969
So I finally started working on it, it's still not finished but getting to it

No. 385510

File: 1716401594821.png (206.83 KB, 425x485, Captura_de_tela_2024-05-19_214…)

>>384207
Worked some more on it the other day, ear and neck mostly. No clue what to do with the hair, I'll probably need a different brush.

No. 385511

>>385508
what does this mean? why is the feminism axe chopping the head of an anime girl? why are the colors the GC colors? i agree it looks either trannycore or like it's anti-terf

No. 385513

>>385511
NTA but it's the lesbian labrys. I interpreted as the girl realizing she likes other women.

No. 385514

>>385511
Anon was hit by the lesbian axe bc she thinks she might be a lesbian. Check the draft she posted.

No. 385517

>>385513
>>385514
oh i see. i can't keep track of flags anymore and got it mixed up with the suffragette flag.

No. 385520

>>385511
even with the context it still sounds trannycore; getting memed into coming out as the orientation/gender identity that's trending with the terminally online losers you idolize and documenting it with animecore zoomer art is their whole thing kek

No. 385522

>>385520
I think you need to spend some time offline. It's just an anime drawing

No. 385526

>>385522
by that logic so are drawings of anime girls in front of palestine and troon flags

No. 385527

>>385526
She didn't draw that though. The labrys flag has been around since the 70s.

No. 385532

>>385508
i like the way you draw, very fluid and cartoony

No. 385533

>>385508
the schoolgirl uniform and the art style is extremely trannycore. the flag doesn’t mean much, trannies co-opt everything they can from women

No. 385534

>>385533
trannies dont own the anime style

No. 385536

>>385520
> getting memed into coming out as the orientation/gender identity that's trending with the terminally online losers you idolize
Nice fanfic but that's not the case you chronically online loser, I came out when I was 12 and I've never had any issues with my own orientation since. The idea of the drawing just came to me when I was bored and the character isn't made to represent myself.
I don't care if the anime art style is considered a tranny thing now, I find the idea of changing your entire art so the ~aesthetic~ isn't too close to the one of a group you politically disagree with to be quite pathetic, frankly.

No. 385548

>>385534
Nta/ anime no but animecore mixed with political bs with prideflags is very troonish. See the animecore thread in /w/

No. 385660

>>385508
Your previous draft made more sense as to how the blade of the axe was positioned, now you've just got the top blunt end buried in her skull which makes it look like she's just wearing the axe as a hat.
And the triangle in the back is crooked.

No. 385686

File: 1716451666281.png (489.54 KB, 580x850, sumika.png)

any muv luvers

No. 385689

>>385686
This is gorgeous, how did you get so good? also i heard muv luv is amazing and i want to try it but it's long as fuck.

No. 385692

>>385691
awesome work nonnie! muvluv is such a wild ride no wonder it inspired eva so much but its best to remove the emoticon before you catch a ban for it

No. 385693

>>385691
do you have some colosso tuts to rec? also yeah i heard alternative is where it gets good, but you kinda have to play the first one to get the true experience i heard?. I will try it out. Your art is very pretty and i hope you keep posting.

No. 385694

>>385692
ooh yeah haven't posted on lc in a while i forgot they get you for that kek. also ikr, i expected it to be a basic and boring eroge until i got into it, really great stuff.
>>385693
i 100% recommend mogoon's course, it provides great information and content for artists of all skill levels, i also really liked chyan's course! and yeah playing the first game before alternative is basically required to get the full experience of muv luv. thanks so much btw nonna, i'll be posting my works every now and then!

No. 387251

File: 1716916125292.png (Spoiler Image,1.43 MB, 1000x1595, hrhr.png)

happy with how this one is turning out so far(spoiler this)

No. 387253

>>387251
spoiler this shit

No. 387258

File: 1716917049301.png (13.35 KB, 100x133, ham.png)

>>387253
my bad, i'll let the jannies do it

No. 387261

>>387258
Anon, there's still time to delete and repost it.

No. 387266

>>387251
You drew this nona? I think I saw it posted in another thread. Peak taste. Hiroshi and Haru look really yummy, I approve/10.

No. 387285

>>387251
Omorashi… very nice.

No. 387288

File: 1716922532131.png (194.25 KB, 450x638, kittysheep.png)

>>387266
yes, i been slowly working on it the last few days based on the school au haruhiro in the ai thread. now i'm satisfied enough with it that i'll stop reposting haha. thank you!

No. 387292

>>385686
suprised another nonner likes muv-luv, is cute fanart. this and that painting of a tree nonny made are the only pieces of art posted ITT that aren't embarrassing to look at kek

No. 387554

File: 1717007546232.jpeg (2.65 MB, 4032x3024, IMG_5725.jpeg)

Tried to draw Roger from memory, he’s a farmer now.

No. 387558

>>387288
I love your NTY arts nona, do post more of them when you draw them!

No. 387565

>>387554
omg doja cat !

No. 387566


No. 387572

>>387554
I love Roger, the idea of him as a farmer is too funny. Shoulda drawn him with Elsie horns

No. 387647

>>387292
haha thank you nonnie ily, i'll be drawing my wife meiya next!

No. 387712

File: 1717063652878.png (952.69 KB, 1720x913, Untitled-2.png)

i don't know why my art looks the same quality whether i use reference or not is this a result of not using it often? prefer just brute forcing construction from imagination until it looks mildly acceptable usually. how often do people itt use refs? also any general opinions/preferences

No. 387727

>>387712
I'm guessing it's because you don't actually look at and analyze the picture. You made no effort to draw the clothing folds or surroundings properly and in that short timespan you couldn't have since you don't seem to have the necessary muscle memory. If you don't want a reference to influence your result it's fine to use it loosely like that, but if you want to add more specific detail to your art you need to start looking at everything more carefully and take your time with it. I like your style though, that first one looks really appealing to me despite some flaws and it's cool that you can draw so quickly.

I used to also brute force everything, but at the time I wasn't even doing proper anatomy studies so everything ended up looking very wrong without me noticing kek it's difficult to rely on skill alone when you haven't actually built up any. I think references are useful but they're oftentimes not exactly what I need or overused pinterest ones so I've been trying to get better at construction myself

No. 387785

>>387712
I use reference as a way to check my assumptions after I've made a relatively clean pass at the drawing, with the understanding that it won't be 1:1 but good enough to see whether or not the construction is in the correct perspective and proportions.
In regards to your art quality, the shoulder construction is much stronger in the image where you used reference vs. the no ref image where half the deltoid has gone missing on the screen-left side. So I'm not sure if that's what you mean, or if you're talking about confidence of line or what.

No. 388294

File: 1717262854520.png (393.5 KB, 1418x977, sketch1717262638236.png)

>>387558
appreciate it, nona! i got addicted to drawing these retards

No. 388297

File: 1717263429071.png (714.42 KB, 1068x1671, Sketchbook66.png)

>>388294
more crossover autism

No. 388449

File: 1717329218380.jpeg (159.69 KB, 933x1024, image0.jpeg)

How the fuck do I paint hair? Apologies for shite anatomy, first time drawing in a couple years

No. 388565

>>387554
roger is definitely a farmer….

No. 388885

File: 1717473114031.png (1.02 MB, 2130x3221, figure drawing.png)

how do i stop chicken scratching and develop confident lines?

No. 388896

>>388449
Work general to specific. Start with general shapes and get more detailed as you go. Definitely use a reference.

No. 388954

>>388885
Feel le flow, but you're not using a pencil so I dunno, do you use a pen on a tablet?

No. 388958

>>388885
Some of your lines honestly look fine, it seems to me like you only chickenscratch if you're trying to define an area more. Get used to erasing lines that you'd otherwise continue scribbling over. If you do it because you want a thicker line for more contrast you should change your brush settings so you don't have to press as hard to make it happen. Or make it more difficult to get a thicker line, whatever you prefer. But >>388954 is right, the easiest way is to learn it with a pencil. Maybe do your warm-ups traditionally for a while. It also helps to use a very big sketchbook (at least bigger than A4 if possible) for single 30-60 second figures. You won't have time to worry much when there's such a big surface to fill up and it'll force you to use your shoulder which will naturally make it flow better

No. 388994

>>388885
I recommend this video, has multiple exercises. This video is also good for gesture study in general

No. 389121

File: 1717571147504.png (826.97 KB, 1189x1091, practice.png)

Sorry for posting on the wrong thread, I just realized this thread exists. How can I study anatomy? I recently dowloaded Anatomy for Sculptors but I have no idea how to properly study it. I just want to draw sexy husbandos.

No. 389385

>>389121
Am i insane or is that top image from the ideal male body thread kek

No. 389476

>>389385
both are from that thread

No. 389481

>>389121
Go find a figure drawing class and stop drawing anime.

No. 389489

File: 1717653585470.jpeg (2.82 MB, 2480x3508, IMG_1390.jpeg)

How do I fix them? Please be brutally honest I really want to improve.

I started drawing about a year ago, I try to practice for an hour or so daily but my digital art never looks clean or polished. I use procreate but I’m thinking of switching to clip studio, though the art program won’t make a difference until I can figure out the underlying issues.

No. 389490

>>389481
there arent figure drawing classes on my country, and no

No. 389492

>>389121
What's the red box supposed to be? Preferably, it's best to study nudes. Clothing can hide and trick out minds to see longer or shorter torsos. I wouldn't waste time learning the muscles' full names. The studies you're doing on the left seem fine to me. It's a way of understanding the muscles. As for drawings on the right, I would say you got some angles wrong. One thing my teacher from figure drawing taught me was to try to draw what you see and not what you think you're seeing. Spend more time looking than drawing. See how the right arm on the bottom reference is going down straight while yours is going outwards? Getting these things right is a boring and repetitive exercise, but they made my figures way more consistent and cohesive over time.
>>389489
By adding these realistic textures, you'll make the rest look even flatter unless that was your goal. For this style to work, I think the lines need to be clean and the shapes well defined. The blonde one eye's looking into different directions. The number one thing every artist should look into is composition. Right know yours is a bit boring and this type or art really benefits from the shape of the figures being more interesting.

No. 389493

>>389492
>What's the red box supposed to be?
pelvis
>Preferably, it's best to study nudes. Clothing can hide and trick out minds to see longer or shorter torsos.
thanks, i will try to. I used those pics because its hard to find male nude models that arent grandpas or fat, sadly. I was also trying to study the chest muscles only, then slowly moving onto the arms/legs/back.

No. 389494

>>389492

That makes sense, I wanted to experiment with a lineless style but the textures idea came in halfway through and I wasn’t sure if they fit together. Regarding the composition, do you mean the poses should be more dynamic?

Appreciate your feedback nonny

No. 389511

>>389493
Oh, I thought it could be the pelvis, but that is a bit too high and small for that. That's why clothing hiding the body makes it more tricky. Kek I know it sucks to see ugly man as reference, I'm not even joking when I say my nude figure drawing class hired homeless guys to pose for us, but at the end of the day the models are just a way to understand the figure. I think your studies on the chest muscles look good. I know it seems weird to do them, but they'll help with your drawings in the long run. It's a way of training your eye to understand the muscles shapes and how they interact.
>>389494
The poses are fine it's more about the shape they form, their silhouettes. If you look up silhouette drawing, you'll find some concept art videos on the matter. If you can ignore some of the cringe in them, they'll explain the figure in the form of shapes. Like fashion designers drawing, use that to their advantage to make simple poses like walking and standing seem more dynamic as you said. But I liked your drawing, it's really cute.l and ilI liked the chunky boots kek. They remind me of the drawings I loved when I wa growing up.

No. 389512

File: 1717663145991.png (545.17 KB, 869x489, 101010.png)

>>389511
>but that is a bit too high and small for that
oh i didnt realize, care to readline it if you dont mind? i though that part was the illiac crest

No. 389517

>>389511
Oh I get it now, it’s like how the different elements and shapes of the drawing comes together as a whole. I’ll check out those silhouette drawing videos and then try reworking the drawing, remove the textures and fiddle with the overall shapes and see how I can improve it.

You’re the best nonna I appreciate your perspective. Need to get better so I can draw more cute girls

No. 389829

File: 1717709095500.png (Spoiler Image,524.44 KB, 2048x1536, 89A3D0D8-0ABA-40C2-AF15-BEAE94…)

drew another guy with hooves(USER HAS BEEN PUT OUT TO PASTURE)

No. 389830

>>389829
this would be better if it was a girl

No. 389880

>>389829
You're never going to improve if you keep redrawing the exact same poses

No. 389885

>>389830
nta but no, it wouldn't.

>>389880
agreed. also there is something really off with his left (closer to the camera) leg. It's really broken.

No. 389887

>>389489
IMO I think the collage-esque style that you're going for is pretty neat. I think the art could benefit mostly from consistency in brushes. In my own digital work, I normally use just one brush. For more cartoony styles, I think using one brush and one brush size will make your work look more polished and professional. I would also keep working on anatomy and sense of form. You'll need to understand how real humans work before you can exaggerate these features in a cartoon-ish way. For example, the girl on the left's arms could be longer, like just under 2/3s the way down her dress. For both of them, you could also make the hands larger such that it matches the largeness of their feet. This way the style will look more cohesive.

No. 389888

>>389829
looks better than before, still shit because traps are fucking cancer

No. 389897

>>389829
When will he stand up

No. 389984

>>389829
I love that you were told not to come back, but you didn't listen lol Nothing has improved in the 2 months that you've asked. Please, for the love of god, do anatomy exercises.

No. 390006

>>389489
They're really cute nona. I think one of the things that gives you those beginner vibes is that they're a little stiff and their proportions are slightly off, and they're flat in a way that shows inexperience and not deliberate stylisation. As someone who also taught herself to draw the best advice I can give you is to learn the fundamentals and especially focus on anatomy and form in 3d space. It's something I didnt even know early on when I was drawing and now years later I have bad habits that are harder to unlearn than if I started learning properly.
Basically once you learn human proportions, shapes and form better, your stylised children's drawings will look much better too because you'll know how to abstract them in a more appealing way.
Also pinterest has been very nice to find inspiration for children's book style drawings and different styles. Good luck with your journey.

No. 390105

>>389984
i do what i want tbh(ban evasion)

No. 390131

>>390006
>>389887

Thank you anons ilysm

after a few days I looked closer and I could really tell I got bogged down in details and experimenting with cutesy effects and neglected the harmony of the picture as a whole. I’ll start with a more comprehensive sketch and then try again

No. 390140

>>389829
His nose doesn't exist, his collarbone is dislocated, his forearm is kinda short compared to his upper arm and one of his knees is pointy. Other than that, your awful attitude and the fact that we know that you can't draw any other pose, it would be a nice sketch. You could improve a lot by just taking a photo of your favourite balding mask-wearing femboy or a picture by an artist you like and attempting to study/copy the pose.

No. 390163

File: 1717783356129.jpeg (557.41 KB, 1640x2360, Untitled_Artwork.jpeg)

>>389829
They don’t understand you like I do nonny

No. 390165

>>390163
insanely cringe

No. 390166

File: 1717783888079.jpeg (110.8 KB, 1024x900, E3163105-B35A-4119-AD99-763650…)


No. 390167

>>390163
senshi dungeon meshi…(ban evasion)

No. 390168

>>390166
doesn't really work here if i'm honest but i love that image kek, nta

No. 390181

>>390166
>actual critique of the anatomy + pose
>shady comeback

No. 390257

>>390140
Post your work

No. 390266

>>390257
And out myself as a lolcow user like a retard? I have an online presence and clients, and I'm not seeking critique. But also, you don't need to be an artist to point out very obvious flaws in the anatomy.

No. 390457

File: 1717849837535.jpg (13.4 KB, 236x236, 36d72b34ec061307bcc577688e1d59…)

>>390266
Please post your work or just a sketch for the sole purpose of that im NTA and I want to see what you make PLEASE even just something small and original for this thread only

No. 390459

>>390266
lol girl you tell em

No. 390462

>>390266
I don't blame you, it is probably.. not it IS best not to out yourself as a lolcow user, wouldn't be good for your brand/career

No. 390482

>>390266
NTA but I feel like you need to be an artist to point out anatomy mistakes. Or at least have knowledge of anatomy. I remember when a dumb normalfag tried to critique my anatomy by telling me someone of that weight wouldn't have marked ribs, while pointing at the serratus anterior.

No. 390494

>>390482
Maybe for some things like what you mentioned but I don't think anyone needs to be an artist to critique that something like >>389829 looks off

No. 390496

>>390494
''knee is pointy'' is a pretty retarded nitpick to be honest

No. 390501

>>390496
Consider how pointy it is compared to the other one, if both were pointy it could be a style choice but one is really pointy and one isnt, in fact both legs look inconsistent and just bad, dont need to know much about anatomy to see that

No. 390573

File: 1717873139847.jpg (201.09 KB, 1252x972, lc moving.jpg)

Haven't posted since last thread
>>384595
So cute actually, keep us posted!
>>385686
It really looks like you captured the style you really wanna do.

No. 390600

>>390573
very cute

No. 390726


No. 391335

File: 1718083539326.jpg (417.23 KB, 758x851, 2bros.jpg)

ikebokuro, brazil rkgk
don't mind the badly edited in pistol i'll draw one later

No. 391352

>>391335
Really like this one nona! What was your inspo? So rare to see cute Haru/Narimiya art.

No. 391364

>>391352
just this song, the chainsaw scene from scarface, and scenes from the game itself haha. i picture haru reminiscing about his childhood because of the chlorine smell.

No. 391712

File: 1718199549956.png (271.15 KB, 956x1088, sukeban deka.png)

I only draw once in a while as a hobby, but i have been following an artist called kona ming that makes me want to take art seriously and improve. I don't know where to start though, what anatomy resources would you recommend for a begginer?

No. 391802

>>391712
not advice but fuck yeah sukeban deka enjoyer

No. 392028

>>391712
I love your style! Work on anatomy and perspective, do hand, foot and expression studies, then once you're more confident with those do perspective studies. Your art isn't bad and the old school style is very forgiving but the hands and feet are off in the top drawing.

No. 392724

File: 1718501889327.png (1.54 MB, 2479x2752, 1000008702.png)

I'm feeling kinda stuck at mid what are some things I can do to improve

No. 392727

>>392724
Do some value studies so your values aren’t as samey, also experiment more with different saturation and bounce lights to elevate your pieces more

No. 392729

>>392724
Study animal anatomy, improve your backgrounds and compositions. Specifically look into how wings work and study the limbs of quadruped animals if you want to draw dragons and such.

No. 392734

>>392724
It looks like it’s meant to be stylized but the limbs, hands and face aren’t really correct. It’s kind of like assuming how something looks and drawing it that way instead of using reference for stuff like joints and animal leg anatomy

No. 392739

>>392724
I like it, what's your insta

No. 392741

>>392724
You need to get out of your comfort zone

No. 392742

>>392724
definitely work on studying from life. trust me it'll translate into improving cartoonish styles.

No. 392748

>>392727
Thank you, I didn't realize they were samey so that helps. I'll try to make them have better contrast + the bounce light is a good idea. I thought of doing that and just didn't for some reason

>>392729
Backgrounds and comp are probably my weakest point. I keep not doing them cause I'm bad at them, which is not helping lol. I should try to push myself

>>392739
I don't have one, but thank you nonna!

>>392742
I haven't done this much but I'll try it out, thanks

>>392741
I really should tbh… hard to figure out how even

No. 392750

>>392748
>hard to figure out how even
draw scenes. I have never seen you draw a background i think, just characters in a void.

No. 392754

File: 1718513977435.png (4.36 MB, 4000x1600, examples.png)

>>392724
you can try experimenting with styles and colors heres some examples i made quickly (some needed just gradient maps) or even changing the inking style a bit if its getting stale to draw, its always recommended to take breaks from your usual style and do master studies to keep your creative mind fresh
>>392739
do not ask for socials on a anonymous imageboard you retard

No. 392755

>>392754
Nta but not a big fan of the alts, especially the one in the middle where the shading has lighter colours than the actual lighter parts

No. 392757

>>392755
tyart oh its was supposed to be cold light from the left side, i didnt spend too much time on it.just wanted to give a example.

No. 392892

>>392754
nta but why are you so mean people share socials on /ic/ all the time

No. 392894

>>392892
Well this isn't /ic/. /ic/ does a lot of things that are rightfully banned here.

No. 392895

>>392894
okay fair

No. 392979

>>392894
besides, would u really want your socials associated with lolcor of all places? in the sense that anyone can reverse search ur name and find that you browse terf central

No. 392999

>>392892
Friend finder thread is the only acceptable place for anything like that jsyk

No. 393080

>>392979
personally i'm a nobody so i wouldn't care. most people don't even know about this site anyway

No. 393105

File: 1718633395153.jpg (1.89 MB, 2665x3123, nonnie nonnie.JPG)

Haven't drawn in ages but I used to do watercolour self portraits in my notebooks. Recently I bought the shittiest cheapest markers on a whim, then sat down, did a quick sketch (sitting awkwardly on the floor, leaning into a chair I'm using as a table) and just filled in the colors pretty randomly. This was surprisingly fun, could do more.

No. 393124

>>392754
First one absolutely mogs my shading… I don't know what the line of color between the dark and light is called but I'm gonna start using that. Thanks Nonna, this is helpful, gonna use it as a ref next time.

No. 393159

File: 1718651156274.png (1.29 MB, 1592x1656, test test.png)

I want to start drawing finished pieces with background, but i have no idea how to tackle color. I feel like i shoot myself in the foot by only sketching since i started drawing. My friend told me to start with greyscale, but where do i go from here?

No. 393179

>>393105
This is very nice, nona, you look like a vintage intellectual lady

No. 393323

>>391364
Nona this song is lovely, I have been especially obsessed with it for the past year and it has inspired my art too. I didn’t know there were other fans of his on here.

No. 393324

>>393159
Do some more value exercises with thumbnails because the lighting has no impact there, you should focus on blocking broad zones with no details and no blending unless it's intentional (soft, hard, lost edges).
Pick the base colors that looks good together then their respective shadow/light colors depending on whether you chose a cold or warm light. You can play with whatever color, like bouncing on the shadow, if it respects the value scale it will look good so do what you like.
Follow the thumbnail as reference but don't use layers mode on greyscale like overlay/multiply because it's a waste of time, for practice and finding new colors is good but not for a full finished piece.

No. 393327

File: 1718693685843.jpg (445 KB, 1200x2000, 1000000962.jpg)

>>393324
>>393159
Well, I couldn't sleep so I did it for you nona so you can have fun picking colors.
Colours don't have to be the exact same value but it's important to maintain the overall contrast and vibes. Remember that the background out of focus should not have much contrast or details.
Hopefully this has been useful

No. 393334

>>393179
Thanks, I'd post my old pieces as well but they are more realistic and too recognizable.

No. 393357

>>393324
Nta but how do you color greyscale paintings without using layer modes? I remember trying using layer modes like overlay and multiply but my pieces always sucked, I couldn't get the colors to be vibrant.

No. 393371

>>393357
That's why I said to just use thumbnails as a guide, and start from scratch with base colors.
The maths used for layers mode like overlay have ugly results depending on brighter colors like yellow, and darker one like blues. Good pieces don't even have that harsh of a contrast as greyscales anyway.
You would need to start with an all around midtone greyscale, then use multiply for shadow and add for lights (that's how overlay works actually)
I think you could put a base color with hue/color layer mode and start from there. Or like watercolors, make the greyscale brighter/fainter then put base colors with the opacity lowered.

No. 393511

>>393323
>I didn’t know there were other fans of his on here.
same nona lol r stevie moore is excellent! i got into his music through ariel pink a few years ago. his effortless creativity is really inspiring to me, he's one of the artists i admire most.

No. 394163

File: 1718949156075.jpeg (1.59 MB, 2851x3886, IMG_1183.jpeg)

This is the first time I’ve ever used the Loomis method for drawing faces. I am not very good at drawing ears or hair, I feel that my problem is that I am not good at drawing ears at different angles, also I tend to scale them in odd ways. I tried to take a good photo without the camera warping the proportions. I’ll know if I did good if someone can recognize who this is. This wasn’t supposed to be 3/4th view but the reference photo was.

No. 394173

>>394163
young Dave Gahan?

No. 394174


No. 394226

>>394163
The loomis method should guide you the landmarks for the ears, maybe you're having trouble visualising the flatter side view of the face? The ear is in proportion with the things in it, like the cube it can have drastic converging lines or not, and be longer or shorter depending on the other facet (that also has its own parallel or converging lines)

No. 394247

>>394226
I tried to find landmarks from the reference photo, to be fair he has large ears that extend from the length of the bottom of his eye to slightly above his cupid’s bow. Does the hair look alright? Drawing those funky new wave hair cuts is fun but they’re pretty structured. Do the features look in proportion?

No. 394300

File: 1718996126517.jpg (144.4 KB, 1047x769, 1000000988.jpg)

>>394247
I don't know the reference so I can't say for sure, and the beauty of art is that everything is right if you meant it to be.
At first impact it looks pretty nice!
Following basic anatomy it is just slightly all over the place: the forehead line has one direction, the nose and lower half another one and faced 3/4view while the eyes position are frontal, plus the left eye is even bigger when it should be the opposite or same size. Again, I don't know the reference so maybe the left one was closer to the nose instead of the right eye being too near. I took the forehead as landmark point and did tiny fixes all around.
For the hair I think it looks better if you have chunks with no details! Simplify everything in basic pleasant forms since it's also definitely harder to fix traditionally, and keep in mind the parallel/converging lines for the face and another for the side view!

No. 394302

File: 1718996551692.jpeg (178.76 KB, 1070x1383, IMG_1185.jpeg)

>>394300
Thanks for your tips. This was the reference photo btw, I noticed I drew the lips more front facing than 3/4ths.
Reposted because I dropped the pic

No. 394303

>>394300
honestly the correct version doesn’t look like dave gahan anymore

No. 394304

>>394303
I’m the original and I tried to account for Dave’s asymmetrical features, but the nona that pointed out the directions of the lines brings up a good point.

No. 394307

>>394303
>kpopfied
Yeah correct basic guidelines doesn't mean it's going to look like what you want, fixating too much on the Loomis method is useless. You think about the eyedrop falling in line with the nose but if you make the nose thinner than what he has, and the face a perfect oval divided in three when it's more squarish with a shorter looking chin-mouth, everything it's going to fall apart

>>394302
Draw him again nona

No. 394308

>>394307
is it that bad? what would you recommend to try on the redraw?

No. 394310

File: 1718998212734.png (10.35 MB, 2851x3886, Untitled325_20240621122130.png)

>>394302
I overlayed the drawing onto the reference, the main issue is the play end of the eyes and the eyes, I think the jaw might be warped from my camera lens.

No. 394311

>>394308
Naw I meant it in a encouraging way like, fuck corrections let's draw again like you always do
Just pay attention to the direction of the lines and where the middle one goes, straight lines and no details, draw and check everything at once
I've never tried the Loomis method but I'll post something that is still useful to me if I find it again

No. 394312

>>394310
*position not play end

No. 394314

File: 1718999777222.jpg (294.55 KB, 1083x1165, 1000000997.jpg)

>>394311
Kato_anatomy. Doesn't it make more sense?

No. 394321

>>394314
Thanks for the resource, I’ll try again with this.

No. 398182

>>392724
Moar, I like your stuff, everyone's critiques are extremely valid nothing more for me to say except 100% on the learning animal anatomy
>>393159
Draw him sluttier
>>394163
Sluttier

No. 398188

File: 1720229729100.jpg (195.78 KB, 816x527, sketch1719885714173 (1).jpg)

fatty my friend requested

No. 398189

File: 1720229801778.jpg (104.61 KB, 538x654, hirowoki.jpg)

>>398188
and unfinished neopet the tism requested

No. 398191

>>398188
>>398189
Moar! Are you the anon on the drawing request thread who draws the old-style arts? The one of Elsie and maybe the cat? Or was it a bear?

No. 398192

>>398189
your art is so lovely! never stop drawing

No. 398197

File: 1720231656029.jpg (579.61 KB, 1169x1012, sketch1719724191658.jpg)

>>398191
oh, yes! here's a better organized version of the cats one

>>398192
thank you nona

No. 398210

>>390166
i don't understand this, is it saying she looks orange?

No. 398228

How do you start to learn to draw and actually improve? My old art is bad

No. 398230

>>398228
post it so we can tell you

No. 398232

>>398230
It's bad, imagine someone starting out. Not worth posting. How does one improve though?

No. 398236

>>398232
draw a lot, do drawabox if you have the time and patience

No. 398237

>>398232
by doing it more. maybe look at other art and cool things to gain inspiration. what do you like to draw?

No. 398239

>>398236
>>398237
To add to that, I've got easily the worst art from everyone in here, no doubt. I like to draw, references, characters, landscapes, I just don't have the talent. Worried I might be too old to get great at it. I want to either paint or make comics

No. 398240

File: 1720243198039.jpg (3.28 MB, 1343x2474, 1677425354797263.jpg)

>>398239
just keep drawing nonny, everyone starts sucking ass.

No. 398241

>>398239
no such thing as too old, nona. how often do you draw now? are there any artists in particular that inspire your own art? maybe try drawing a little bit daily, and keep using references. eventually you should start to get more comfortable with it.

No. 398243

>>398240
That pic…unreal.
Thanks for the inspo
>>398241
I don't really draw right now, I sort of gave up. The main problem is I have no confidence at all to draw, so I get too sad when I try because again, worried over when will I get good at it or if I can or if it might not be for me.
I "doodle" daily but that doesn't really count

No. 398246

>>398243
if you keep thinking like that you'll never get anywhere. be confident in yourself and your art, and do try to finish your drawings even if you never plan to show them to anyone. the feeling of completing something you worked a long time on is very rewarding, it's a good habit to develop. everyone sucks starting out. even just looking at my art from just a year ago makes me queasy and I'll probably feel the same way about my current art a year from now, but I was happy with it at the time and I'm happy with my art now. just relax and enjoy drawing as a hobby. you aren't in a race to gitgud, it's a slow process you'll have to take day by day.

No. 398252

>>398243
art is a painful journey. I started and gave up so many times i cant count it with hands. What matters is that you keep drawing, you will eventually improve. Is there any artist you want to imitate? if you do, you could try doing this.

No. 398333

>>398243
>I "doodle" daily but that doesn't really count
why doesn't it count? try to make your current doodles more elaborate, or add trying to study real life or reference photos as part of it. these people who got good over time from amateur drawings kept up with it because they were enjoying it, but also had the discipline to study too. try to find the right mix for you.

No. 398338

>>398210
It's trying to say that the anon they replied too gave a lame comeback/was trying to be mean but ended up sounding stupid. It just doesn't work here though. Idk why there are so many twitterfags (the ayrt) here now lol.

No. 400566

File: 1720740957326.png (3.12 MB, 1242x2208, F57975E1-907D-403E-BCA3-B70DE3…)

I don't usually color my drawings, just linearted characters I draw look okayish but as soon as I color them their eyes look wonky af. any advice to improve? I can't put the finger on what is wrong with it.

No. 400567

>>400566
He has jaundice

No. 400571

>>400567
Yeah they’re supposed to be frog/toad like but they just make him look extremely sick kek

No. 400573

>>400566
this actually goes so hard kek

No. 400576

File: 1720742667522.webp (15.36 KB, 400x400, IMG_5714.webp)


No. 400578

>>400576
KEK
bri’ish phenotype

No. 400580

>>400576
You unmasked me smartass I can’t believe it kek

No. 400604

File: 1720748366881.jpeg (4.04 MB, 3024x4032, 1DDB1AF3-14CB-46A0-A667-A8BFBB…)

Samefag here, an example of what the character I draw on paper look like, I think it looks pretty good here but when I try to color it it gradually gets more and more retarded as much as I insist on details especially around the eyes.

No. 400605

>>400604
the hair and face is lovely but the proportions look very wonky, especially the arms.

No. 400610

File: 1720749899152.png (172.06 KB, 907x1210, sfdsfdggagdfdasfdafd.png)

>>400604
i am not good at anatomy so dont take this as a critique, i just tried to redline it to my best abilities

No. 400624

>>400604
The head is too large as >>400605 said

No. 400643

File: 1720755493539.jpeg (160.44 KB, 1075x1179, FC0AFF79-74E1-4FB1-8353-7B9223…)

>>400605
Thanks I love drawing floating hair ! Shit, I tought his body was ok but now that you said it I can see his wonkiness too lmao, arms and shoulders are the worst to draw for me, I’ve used this Japanese male poses book however. I need to observe my model better I think, I’m gonna redraw it tomorrow, this >>400610 is helpful too actually ! Also that’s
wonderful nonny, I love the sharpness of your « pencil stroke » (I don’t know if this is the right word for what I try to say sorry my english level is a bit weak)
>>400624
I always make the head too big because I have the bad habit of drawing on ants scale textbook so it’s hard to add details whiteout enlarging the head, I readjusts the size of it when I switch on drawing tablet btw but your right thanks

No. 400738

>>400604
>>400610
I think the wonkiness also comes from the orientation of the pelvic/chest. The video shows how it twists no more than 40 degree (timestamp 7:40) I thought it was really interesting when I learned it. Her earlier videos are also useful especially the neck and shoulder movement and the chest one.

The second one is stiffier because it has a really front view of the chest with the straight collarbones when they're actually rounded if you think about the ribcage.

Overall the arms are just a byproduct of the collarbones, chest pose in correlation to the pelvic.
The thighs can move a lot so that's where you can have more moviments.

No. 400789

>>400643
When you draw the head and then shoulders, maybe take a step back and make sure it's proportional before continuing I used to have the same issue

No. 400997

File: 1720832365988.png (376.17 KB, 1810x2238, 130724.png)

What are some tips to get proportions right? I always fuck them up. I would also like to learn how to play with them to make more interesting characters with varied body types without them looking like tumblr gender blobs. Pic unrelated its just a male whore i drew, its been one of those weeks.

No. 400998

>>400997
Which member of the Beatles is this

No. 400999


No. 401022

>>398182
gahannona here, I will draw him sluttier for you, i'll have to find a good outfit reference

No. 401023

>>400997
Tip one
>don’t draw ugly faggots
Tip two
>practice gestures so your lines don’t look boring and stiff
Tip three
>don’t be an overgrown child still interested in japshit and porn and expand your interests for better sources of inspiration (infight bait)

No. 401034

>>400997
well ask yourself some basic questions such as "have I ever seen a man with a waist the same size as his upper arm?" if the answer is no, then don't draw it that way.

No. 401035

>>401034
>a man with a waist the same size as his upper arm
god i wish those were real

No. 401046

>>392724
Gendie artstyle but cute

No. 401051

>>400997
Learn the skeleton with simplified forms and gesture lines. Ribcage that's 1 head and a half, you connect it right after with the pelvic, one head, attach the legs in the middle, 2 heads and 2 heads knees-feet, arms to wrist is also 2 heads same as the whole shoulder width. You just draw one line each then you can play with muscles and very small adjustments, it also changes a lot depending how wide your head is.

No. 401053

>>401046
You are the same set of people complaining how boring everything looks.

No. 401087

>>400999
Needs a bigger nose

No. 401115

>>401046
Kys please(infighting)

No. 401161

>>401051
thanks nonny i will keep this in mind
>>401034
but i want to draw sexy bishies not fridge 3dpd

No. 401162

>>401046
>gendia artstyle
does this just mean anything not anime nowadays

No. 401164

>>401046
I see it

No. 401172

>>400997
Honestly I'd say just draw a lot. You clearly have a good eye for observation, especially if you freestyled this rather than using a photo reference. If you just draw a lot while mantaining the same focus, you'll pick up on proportion mistakes faster and naturally start adjusting your drawings accordingly.

No. 401180

File: 1720900156178.jpg (2.85 MB, 3024x4032, doodles1.jpg)

Some lil doodles (but all I do is doodle)

No. 401182

>>401180
these are cute, i like them

No. 401192

File: 1720901897006.jpg (3.4 MB, 3024x4032, doodles2.jpg)

>>401182
Thank you! I have more, I doodle everyday at work, been drawing this OC lately

No. 401207

>>401192
i really like the way you draw faces, do you take inspiration from the artist for lain?

No. 401208

File: 1720903099446.jpg (63.81 KB, 800x576, 6FE2C957-9D56-4AD7-92AA-A4DEB6…)

>>401161
Me too but unfortunately you must study reality so you can train your eye and hand to draw sexy bishies correctly. Gotta know what you're portraying before you stylize it. Try an anatomy art book and just copy the drawings over and over, you will internalize the way the body looks. Picrel is morpho

No. 401209

>>401208
i have copied morpho before, yeah

No. 401212

>>401180
>>401192
i love these nonnie

No. 401231

>>401209
Keep going or try a different book if you didn't like morpho, ganbatte nona I do like your ideas and subject matter

No. 401239

>>401231
thanks nonny. Actually what i am struggling with is turning the morpho fridges into hot bishies. I feel like my women look better because i actually draw them realistically, whereas my male characters end up very himbofied kek

No. 401241

>>401180
I hope you guys aren’t the same ones posting in those bad art threads because…

No. 401248

>>401207
I suppose partly because I really do like his work
>>401212
Thank you!!
>>401241
No but what could I do to improve?

No. 401272

>>401239
Pick one artist whose bodies you like and study them first. It'll give you a feel for what's pleasing and when you later do actual anatomy studies it'll all click into place. I used rinotuna (you can easily find his books on ic) and some manga artists I liked to develop my own style. After a while of relying on that and pose references I discovered Morpho and suddenly everything started to make sense. I was still drawing the same cute guys but I finally understood how things were supposed to connect and it made drawing so much easier

No. 401305

>>401272
Thanks, sadly i dont like rinotuna, his guy's are built like bricks.

No. 401309

>>401272
really shitting out the most groundbreaking art advice in the world here, wow. why even bother when you have nothing to say

No. 401326

>>401241
NTA but being able to draw yourself isn't a requirement for posting there.

No. 401333

>>401241
My art looks like shit but i still post there kek

No. 401618

File: 1720997939726.png (18.05 KB, 756x646, fucky legs.PNG)

for the life of me, i cannot figure out how to get these legs anatomically fixed. TBH to me they look fine, but something is off and I can't tell what. nonnies please help

No. 401620

>>401618
>find photo of person kneeling
>adjust levels in ps to make a silhouette
>use as reference

No. 401640

>>401309
oh see but when i said this i was causing trouble and not taking criticism

No. 401641

>>401309
What are you so mad about? Anon talked about having issues turning the realistic bodies into bishies when she should be copying bishies to then study realism to make sense of everything.

No. 401649

>>401620
That's what I did initially, and then I think the problem was that it was a larger body, so I shrunk the upper body while keeping the legs the same. I've adjusted it since, thanks nonny!

No. 401681

>>401640
>>401641
A crab probably

No. 401745

>>401053
Not at all actually lol I did say it was cute. It just looks like art you'd see from very specific people.

No. 401780

>>401618
The calves can only go forward/backward so they follow the orientation of the knees, and that's the rotation of the thighs. That's why it look off, you either push the knees outwards or inwards so you have that calf view like girls do, or you push the calf under the knees like a japanese sitting

No. 402183

File: 1721153442591.jpeg (2.88 MB, 3024x4032, 5A78A8D5-3973-442A-97ED-EAE569…)

is he recognizable? Do the proportions look good? Also thank you to the nonna who made me aware of my problem with proportions, especially around the shoulders in particular, it's not yet perfect but I think I understand a little better what often goes wrong with my drawings.

No. 402218

>>402183
Looking pretty good. Now you have to catch up with practice on drawing hands.

No. 402699

I want to make some red lining corrections, anyone?

No. 402727

>>402183
Kek yes I recognized him. For proportion, the classic approach I've seen is the head being used as the measurement. Keeping the head as a reference for limbs helps in general.

No. 402796

>>402183
Head looks good, I don't think the rest of the proportions are all there. Arm looks a little short, and the hand small. Im also confused at what I am seeing, is that his leg? I don't recognize who this is, which is likely on me, so I don't know if this man is meant to be really fat or not but he looks fat in the torso. Good head though! If you used a reference pic, please post

No. 402808

>>402183
The face makes him recognizable, but you need to practice anatomy. The proportions are way off, especially the arms. It looks like you tried to copy a photo line by line rather than trying to draw him yourself.

No. 402825

File: 1721268708300.jpeg (280.07 KB, 1000x913, B9076E47-E95C-4E21-81D3-48F398…)

>>402796
Yes it's his kek leg, here is the photo I used as a reference.
>>402808
Damn, why are my eyes lying to me? Yeah, I really need to practice more, I feel a bit doomed, it's going to be 17 hours straight that I spend trying to correct his face and body, it's better but worse at the same time wtf . What do you say by line by line ?

No. 402954

>>402825
Holy shit I was not expecting it to be him

No. 403313

>>384595
BASED BIO-CHAN SAMA!!!

No. 403338

File: 1721383634949.png (897.76 KB, 2108x3400, Illustration42.png)


No. 403339

>>403338
Cute Ui! doesnt she have long hair though?

No. 403340

>>403339
she does! i just hate drawing long hair to be honest KEK

No. 403347

>>403338
Get this lolishit out of this thread icfag

No. 403356

Is it me or is there an anon thats always trying to start infights with every single nonnie that posts ITT?

No. 403363

>>403356
Probably a crab who can't/won't draw
>>403338
Moar

No. 403380

File: 1721394909628.png (15.22 MB, 2304x3400, ilynonnie.png)

>>403363
ask and you shall receive!

No. 403385

>>403380
same anon, i'm so sorry i didn't resize this file its so huge what the hell

No. 403392

>>403380
are you the same anon as >>385686 ? because you are so talented and your art is so pretty.

No. 403395

>>403392
i am! thank you so much nonnie

No. 403406

>>403338
>>403380
your art is very nice nona! makes me wish i had fellow animu girl artfriends to draw with lel

No. 403422

>>403406
thank you nonnie!! also ikr? i remember having artist friends during old deviantart days but now they're all gone, it's nice to be able to draw with others

No. 403713

>>403380
Mooaaaaar; do you have OCs? Huehuehue
>>403406
Same x2(integrate)

No. 403863

>>389829
Traps are a pedoscrote fetish, stop sexualizing children. At least draw an androgynous adult with some body definition ffs.

No. 404076

>>403863
why are you responding to a month old post

No. 404081

thoiughts on this porn i drew a while back? ehehe(porn is not allowed in any form on /m/)

No. 404103

>>404081
are they having sex over a table? thats very nasty people eat there

No. 404116

>>404081
they need some muscle

No. 404256

File: 1721677770421.png (2.11 MB, 1097x1153, bjork-poppy.png)

Rate my Bjönk

No. 404278

>>404256
looks good i like it

No. 404283

>>404256
I love it

No. 404286

>>404256
Very cute, but the hair shine looks out of place. Especially the one on the top right forming an X

No. 404356

>>404256
i lub your textures nonna. very good

No. 404371

>>404256
excellent values and textures, beautiful colors, just need to work on proportions a bit, her nose looks alittle melty. the lips look great. something feels off about the hair, it kind of looks like its just resting on her head, but im not sure how to blend it better…i feel like maybe its missing some lines to make the bangs pop forward more? like the bangs and the back of her head look the same distance to me, so maybe lighten the values of the back of her head? overall make sure you are flipping your canvas if you aren't and keep up the great work.

No. 404501

File: 1721742888004.png (Spoiler Image,2.15 MB, 1097x1153, bjork-poppy2.png)

>>404278
>>404283
>>404286
>>404356
>>404371
Thank you ♥ I did a second pass over but I'm probably not going to spend any more time on this now

No. 404525

>>404501
Wow this is beautiful. Amazing job nonna

No. 404526

>>404501
I love everything from how the light hits her face to the stark red color, it's amazing.

No. 404540

>>404501
So much better, goob job! I love it.

No. 404681

>>404501
this definitely fixed what was weird about the bangs for me that i wasn't sure how to articulate before, excellent work! i also love the new details added to the flowers, they look so interesting.

No. 404942

File: 1721874455268.png (Spoiler Image,98.71 KB, 412x791, Captura de tela 2024-07-24 232…)

Image is SFW, I just didn't want it to show up on the front page. I don't know how I feel about the face. Any suggestions?

No. 404944

>>404942
what style do you wanna go for? i think it looks really cute like that, maybe i would tone the lips down though

No. 404945

>>404942
Don't do the Kim Possible lip, it's ugly and Tumblr-y. The torso is also way, way too long, even in the context of manga style. It's a decent drawing otherwise.

No. 404948

File: 1721878871661.png (Spoiler Image,101.66 KB, 412x791, nonniedraws.png)

>>404942
hes long in a way that looked more warped and stylized, ur lines and style are interesting but there is a bit of warping. Staring at a drawing for too long will cause your brain to ignore errors and make it hard to see when warpage occurs. remember to flip your canvas often, try to take breaks, if you are zooming in to draw specific parts remember to zoom out and check. I also like to have a second window of my canvas open to see the drawing in full if i need to zoom in for details. this can be challenging depending on screen/tablet youre using. The proportions were off in that even tho the style he looks long with big eyes, his head seemed too big, his torso just a bit too long, and his wrists and shoulders didnt match each other. Gesture studies can help with proportion. great line confidence and interesting line weight. You could probably also play with line weight more if you want to spice up this style, but thats my opinion.

No. 404970

>>404944
>>404945
Thanks! I like defined upper lips but yeah you calling it a Kim possible lip ruined it for me lol. >>404948
Awesome thank you!!!

No. 405013

>>404942
>>404970
>defined upper lips
It adds a huge character tbh, imo don't remove it completely. I think my only feedback is the 'weak chin' from the anime angle might not work too well for this style? Wonderful inks and stylization though, nona.

No. 405032

>>404942
Ignore the anons calling the lips ugly, the lips are cute and those nonas just have no taste

No. 405038

>>405032
agreed, i thought the lips look good.

No. 405042

File: 1721928262004.jpeg (157.27 KB, 736x1126, IMG_1912.jpeg)

>>404942
>me when I copy jeluto’s art style
kekkk

No. 405043

>>405042
ntayrt but how is this copying this jeluto? jeluto has a cool graphic style but is very diffierent from anon's piece.

No. 405046

>>405042
i like anons style better honestly, i hate the chromatic aberration look of that. Looks like an ugly clone high reject.

No. 405049

>>405042
Get your glasses checked, op's art looks nothing like this.

No. 405050

File: 1721930074133.jpg (320.8 KB, 1313x1688, FCqkqx1XEAA58k3.jpg)

>>405042
I don't get why you're making comparisons when Jeluto seems to be pretty unoriginal herself, her art style screams early 2000's cartoon.

No. 405052

>>405050
>”jeluto’s art is unoriginal!!!”
no it isn’t and looks better than OP’s, shut the fuck up anon. I bet you think over rendered anime girl slop is peak art(infighting)

No. 405054

Ignore the tard OP, your art looks cute.

No. 405055

>>405052
Please go and learn the definition of unoriginal before snapping at me. Calling something unoriginal does not equate to saying that it's shit.

No. 405056

>>405050
Samurai Jack had a bigger impact than I predicted.

No. 405059

>>405052
are you okay?

No. 405061

>>405042
Ayrt I don't even know who jeluto is

No. 405062

>>405038
>>405032
Sorry for double post but thanks!!! I do see the argument against it though, so I'm gonna try to find a better way to do them

No. 405073

File: 1721933594976.png (Spoiler Image,2.36 MB, 979x1341, study.png)

spoiler because of blood, not real gore! the reference was from a horror movie how do i improve textures? more specifically how do i maintain a steady balance of when to use textures and when not to? i always find myself overtexturising and also…where the fuck do i find actual good moid reference to paint? i hate drawing them but its necessary for my game

No. 405074

>>405042
I didnt know this literal who owned cartoony thick lineart, thanks for letting us know

No. 405075

>>405073
looks cool but I kinda get the impression that you draw with texture brushes, in my experience its better to use a plain brush and then put texture over that. usually i apply textures mostly to the shaded areas on a person, and also to places like brick, dirt, stone etc
for finding ref pics I just use pinterest.. theres also a billion threads on /g/ about irl men so you could peruse there too

No. 405076

>>405050
There's too much going on here I don't even know where to focus on.

No. 405084

>>405050
i hate this artstyle so much

No. 405085

File: 1721937096494.jpeg (203.48 KB, 736x1138, IMG_1915.jpeg)

>>405084
I love this art style so much

No. 405089

>>405085
It's cute.

No. 405095

just drew another guy with hooves, white hair, purple eyes, and very feminine features for a male(ban evasion)

No. 405097

>>405095
Let's hope the anatomy is better this time

No. 405098

>>405095
Post it nona, I wanna see.
>>405097
Vidrel

No. 405099

>>405095
are you not permabanned?

No. 405106

>>405095
autism is a powerful drug

No. 405118

>>405095
Is he sitting, facing towards the left as well?

No. 405124

>>405099
>>405118
What's the lore here?

No. 405126

>>405124
from last thread
>>371474

No. 405127

>>405073
idk how to use textures effectively myself but this doesn't look bad texture wise. you might benefit from checking out this video which might help though. Basically if you're worried the textures are making your piece less readable or something, this video explains it in a way that really made it click for me how to improve readability of your piece that should work regardless of texture.

No. 405128

>>405099
permabanning is pretty much impossible

No. 405142

File: 1721970321574.png (103.02 KB, 550x925, face.png)

does anyone have tips on how to get better at faces? critique everything else too if you want.

No. 405147

>>405142
https://www.artstation.com/artwork/GX3Ax1
I saw this linked in some YouTube tutorial long ago and did some studies on it. It's a 3d rendered head that you can move around and play with lighting. I think it would help you (and me, I'm not a master or anything) get a better feel for volume and the positioning of eyes and other features.

No. 405154

>>405142
Your face isn't bad, maybe just lacking a jaw, even people with oval or round faces have some jaw and not a straight line from the ear to the chin. You could show some of your inspirations for what you believe it's a good face, then it's easier to make suggestions.

No. 405166

>>405095
I hope that at least you gave him a nose and a functioning torso this time

No. 405181

>>405142
Draw cubes

No. 405206

File: 1722011431430.jpg (142.36 KB, 1718x1978, [24-02-03] 1753907230775410829…)

>>405147
thanks nonny this is very helpful!
>>405154
something like pic rel, i like how soft a round the face is, yet it still looks masculine
>>405181
i am actually doing drawabox right now lol

No. 405240

File: 1722027444280.jpg (129.54 KB, 900x1200, GTWAljwawAAFNVr.jpg)

>>405142
Try anatomy studies, including anatomy of the face and different structures on it, draw a box is helpful cause every structure of the body can be broken down like picrel. Improving anatomy or studying from real life is helpful even if you want to draw anime style. Better understanding of how things actually look translate to being able to stylize them more naturally (like to obtain the round yet masculine effect). I can redline this drawing in a moment as well but specifically everythings alittle flat and his wrists wonky, like his hands are just
fused into his arm. if you study hands and arms it helps to avoid anatomy things like that where you accidentally draw joints kind of melded together making them look unnatural. Your line confidence is nice so just some anatomy studies should improve the wonky bits. Also looks like his dong is missing with how you drew the pants

No. 405250

File: 1722029364823.mp4 (12.12 MB, 720x720, redlinfornonnie.mp4)

>>405142
and heres the redline

No. 405258

File: 1722029866006.jpg (748.08 KB, 3508x2480, [24-07-02] 1807922839930167579…)

>>405250
thanks nonny looks great. How would you study anatomy? i really want to draw muscles like pic rel but i have no idea where to start.

No. 405271

File: 1722031506209.jpg (342.26 KB, 1200x2000, 1000001167.jpg)

>>405258
Start with the skeleton, it shows where the muscles are wrapped

No. 405275

>>405271
>Start with the skeleton
sorry for being retarded but how? like doing bone studies separated?

No. 405278

File: 1722033412351.jpg (121.83 KB, 690x892, 0105e6583a508da8012060c89f4809…)

>>405258
finding pictures that show the muscle groupings, using references and practicing identifying muscle groupings on reference photos like picrel, what other nona said about studying the bones but basically looking for break downs of particular parts or groups at a time to practice(try studying like heads, necks, arms, torso, shoulders, legs, something specific at first). find muscle groups and breakdowns, copy it, identify it on a reference, look up how the muscles wrap, pull, or rest on the bones underneath. you can also do gestures studies to get general natural looking poses and anatomy which can then can make it easier to break down anatomy to construct your own poses as gesture will give you the more natural shapes of muscles engaged or at rest or squished or what have you.

No. 405280

>>405278
thank you! i do figure drawing daily, but i will add doing what you said too

No. 405314

>>404942
op please create an social media account your art needs to be admired, liked, + rted

No. 405341

>>405314
Oh wow, thank you, that's really nice to hear! assuming you're not making fun of me lol

Anyway I want to take art more seriously so maybe I will at some point.

No. 405417

File: 1722094542016.jpg (54.81 KB, 1456x509, dumbsariohead.jpg)

any nonnas do 3d
making these asario heads is harder than I thought

No. 405612

>>405341
i meant it sincerely! your art is charming

No. 405631

File: 1722144021584.jpeg (30.27 KB, 360x360, IMG_6021.jpeg)

>>405417
is that…

No. 405640

>>404970
Ignore the lip comment, some older SMT games have characters with defined upper lips and everyone says they look great. You just have to make them work with the rest of the face and your drawing looks wonderful.

No. 405957

>>402183
REVIEWBRAH! I love this nonna

No. 406053

File: 1722295719678.jpg (47.03 KB, 1149x605, brothers.jpg)

Fixed up the asario head
>>405631
kek
I made a squidward just for you

No. 407169

File: 1722742892456.jpg (481.01 KB, 1061x1561, sketch1722741857683.jpg)

otp in a quirked up ChiRus au

I kind of feel this expression is too fox-like for haru, and I don't know what to make him hold in the other hand. a baozi?

No. 407170

>>407169
Kek, love the anonas thingy.

No. 407228

File: 1722756238031.jpeg (99.01 KB, 736x736, IMG_6390.jpeg)

>>406053
Thank you nona he's beautiful

No. 407250

File: 1722763501397.png (Spoiler Image,584.88 KB, 608x472, 20240804115626.png)

tuxpaint fun
i didn't use a reference so she's probably all fucked up, feel free to redline this(spoiler nsfw)

No. 407252

>>407250
samefag oof seeing this as a thumbnail makes her dislocated shoulder so obvious

No. 407365

>>407250
nonna your art is so cute…i love the colours and perspective

No. 407371

>>407169
The left is so sexy who is he

No. 407388

>>407365
thank you noni

No. 407390

File: 1722808957922.png (987.2 KB, 1062x1495, hagged uke.png)

>>407371
maki-chan from bl game No, thank you!!!

No. 407395

>>407390
Aren't most ukes in that game mostly buff?

No. 407397

>>407395
2 are, maki and koichi, the other 2 are normal cute guys. you should try it, it's kino summertime yaoi based on breaking bad.

No. 407406

File: 1722814019116.jpg (Spoiler Image,834.99 KB, 1200x2000, 1000001187.jpg)

>>407250
Cute crazy background nona. Redlines

No. 407414


No. 407547

File: 1722871594122.png (34.76 KB, 529x797, bababaybyby.png)

I just started drawing again for the first time in years 4 days ago don't laugh too hard kek. Any suggestions on how to make my anatomy less wonky or what I can do to improve in general? Obvious WIP

No. 407549

>>407547
use refs nonny!

No. 407550

>>407549
I do, I based it off of a 3d CSP model except I outlined the shapes then drew over it if it makes sense? Something tells me I steered too far off from my original ref tho…

No. 407551

>>407547
i think you'll make gazzilions if you became a yaoi artist

No. 407559

File: 1722879506050.png (6.55 MB, 2613x1807, IMG_4668.png)

how to render different types of trees/shrubbery so that they dont all blend together and look shit?

No. 407561

File: 1722879964196.jpg (16.36 KB, 308x400, 45047413.jpg)

>>407547
Draw from life, and don't hide hands. You're not going to get any better at drawing hands by avoiding them entirely. My favorite anatomy book is the Vilppu Drawing Manual, which you can find a free pdf of easily. It had advice that artists of all skill levels can benefit from. Glen Vilppu also has videos describing his methods if you're a more audio-oriented person, or if you prefer to watch demonstrations.

No. 407562

File: 1722880409854.webp (586.55 KB, 1525x1200, thomas-cole-obelisk-art-histor…)

>>407559
Shape and density. Some trees are domes, some are spire-like, and others are broad and flat. Trees vary widely in terms of density, where some types allow more light through and have more visible branches. You may also benefit from darkening the cast-shadows and dark canopies of trees, which helps distinguish them from the grass below. Perspective is also a good option; if you have trees closer up in the foreground, it will make it more clear that the simplified green blobs further away are also trees, especially if they're similarly shaped and shaded. (Picrel is a painting by Thomas Cole.)

No. 407564

File: 1722880663018.jpg (254.89 KB, 1600x1434, tree tutorial.jpg)

>>407559
make the forms of the trees first, then create the shadows out of the form, then add your different values to the tree and then the lighting and then adjust with blending modes you want to use. ripped this off google, painting and rendering can be slightly different when doing it digitally

No. 407565

>>407564
samefag textures/textured brushes are really good for accomplishing this as well, if you use a smooth brush it will make it blobby unless that's the look you're desiring. try not to blur and blend everything all together leave some roughness and then blend some of the colors together like in picrel

No. 407568

File: 1722882607363.jpg (288.35 KB, 1562x744, 1719321178781.jpg)

>>407414
all I got is some unfinished neopets

No. 407569

>>407568
These are so cute!

No. 407609

>>407568
Nonnie, as a neoautist, these are fantastic! I really love the cheeky Usul and the cybunny! Why can't Neopets hire you and not the ppl making warped weird shit? I'd be more than willing to buy a print.

No. 407694

File: 1722948934125.gif (8.34 KB, 150x150, 1_blue_sad.gif)

>>407609
ty nonapie, i was thinking about refining them and making them into keychains for myself hue. the new art does suck, i used dress to impress as a ref and the retarded fist poses made me seethe the whole time. the rare cute concepts get cucked by them and they're here to stay because they're still desperate to sell those uggo nc clothes. don't even wanna talk about all the lgbtbbq+ slop they shoehorn in.

No. 407697

File: 1722952679468.png (2.43 MB, 2756x1722, facess.png)

How do i get better at drawing faces? I use the loomis method and all, but they always end up looking real wonky and unappealing. I also only realize the mistakes after i am done.

No. 407698

>>407697
Use the grid method, it doesn't need to be super small and draw shapes, not symboles. You are not drawing what you see.

No. 407700

>>407698
>se the grid method
whats the grid method
>You are not drawing what you see.
sorry but what do you mean by this?

No. 407701

>>407697
Is your intention to draw anime people? Because that is what it looks like.

No. 407704

File: 1722953301125.jpg (101.44 KB, 770x1100, 8 (2).jpg)

>>407701
I guess so. My goal is a more realistic anime like pic rel i guess.

No. 407707

>>407697
I like the 3rd one. proportions are something you gradually get better at with time. developing a strong sense of what kinds of facial features you like and working towards perfecting them in your art could help you. if you there's an artist who draws a certain facial feature or body part in a way you really like, you can try drawing it like that too. I never bothered with any method for drawing faces.

No. 407708

File: 1722954203958.jpg (320.04 KB, 1114x1600, otonari_037.jpg)

>>407707
>if you there's an artist who draws a certain facial feature or body part in a way you really like, you can try drawing it like that too
sadly there isnt an artist that draws faces exactly how i want, closest is >>407704 or yoh yoshinari. But kishi doesnt have much diversity and yoshinari only has a few sketches before he defaulted to moeblob anime face.

No. 407709

>>407697
I really like these. If you want to draw in stylization these are really good  (especially the ladies) They are sort of between stylization and realism, reminded me of Ghibli honestly.

No. 407710

>>407708
it doesn't have to be entire faces, just specific features like eyes or lips will work and you can tweak them to your liking. it won't be easy to just look at a picture of a real human and draw an anime character without going into it with some idea of how you'd like to convert those features to the more simplified style. seek out new artists to take inspiration from if you need to.

No. 407711

File: 1722954921054.jpeg (107.23 KB, 1219x746, 5552E294-7C3B-47DC-93F0-4B185D…)

>>407708
there are a lot of artists that draw similarly, have you tried studying from eune ryu? or shin'ichi morioka? there are definitely artists out there.

No. 407712

>>407711
>shin'ichi morioka
thanks shes really good!
>>407710
Thanks nonny! thats kinda what i want to go for. A middle ground between anime and old disney stylization. I really want the viewer to be able to tell if the character is pretty/average/ugly and old/young just from seeing their faces.

No. 407765

File: 1722969748373.jpg (135.13 KB, 1280x720, maxresdefault-2.jpg)

>>407700
Ntayrt but the grid method means putting a grid over your reference and copying it exactly. It's easier than freehanding because you only focus on one square at a time. Would not recommend, it won't help you reach your goals.

And not drawing what you're seeing means literally that. For example, in the third one you drew an ear in the vague way you memorized it instead of looking closely at the reference and figuring out its actual shapes. That's what symbol drawing is. Maybe try overlaying the ref once you're done drawing to better see the parts you misjudged and then try fixing it. Go through the Morpho chapter on heads too. It doesn't matter that those are realistic, basic proportions stay largely the same in anime styles.

No. 407997

>>407697
Redraw the same image again. Look at the first attempt and try spotting what looks wrong to you, then try to fix it in the next attempt, rinse and repeat. More than doing several different images, being stubborn on a single one made me understand my mistakes and weaknesses and how to fix some of them.

No. 408432

File: 1723174480193.png (323.43 KB, 2571x784, faces2.png)

More attempts at faces. Still dont know how to properly stylize wrinkles. My old ladies look creepy.
>>407997
Gonna try this next time, thanks.

No. 408495

>>408432
My advice is to try looking at the negative space (ie; the space between forms) as well as try to see the face as less of a collection of features like eyes, noses and mouths that are slotted into the head shape but as a whole form. I think people when drawing from reference can struggle with over-correcting their drawings where instead of drawing the forms and shapes they see they try to draw 'an eye' or 'a mouth' and then try to make it look good in isolation of the whole head.
If i were to be more specific with something like >>407697 I'd say the ears probably an example of overcorrection, they look fine on your drawings, but in reference with the reference you can see that the angles and sizes are completely wrong because you're trying to draw 'an ear' rather than a form that has perspective and dimension. If i were to point out where negative space would help you with drawing I'd say look at the shape of the space under the chin areas in pictures 2 and 3, ref #2 has a sharper right angle where the chin meets the neck and #3 is also at a higher angle because the chin + jawline is more defined in the photo than your reference. Another spot to check is the space between the fingers in #4. The shape the space between the ring fingers and the pinky fingers make is a lot rounder in the ref, and the fingers don't extend high enough past the face so he looks like he has tiny hands.
I hate to sound super nitpicky because your art is great but I reckon you could see a lot of improvement by learning 'how to see' as an artist.

No. 408513

>>408432
I think they only look creepy cause of the dead eyes cause it's just lineart. Try splashing a little color/highlight and see if it looks different.

No. 408517

>>408495
Thanks. I do try to draw shapes instead of symbols, but its hard to translate it into the canvas. I will apply your advice on negative space.
>>408513
I get it, but i want to work on lineart for now.

No. 408528

>>408432
the third one looks pretty good and theres quite bit of improvement nonna! (the males need a bit more tho) KEEP AT IT!! cheering you on!

No. 408537

File: 1723213563785.jpeg (111.71 KB, 900x1000, IMG_7399.jpeg)

thoughts on this kot

No. 408538

>>408537
>animu catgirl with assault rifle
Ngl anon, it's giving moid energy.

No. 408539

>>408537
two words: dorito chin

No. 408540

>>408537
go to google type " holding assault rifle reference" and come back in 2 minutes

No. 408543

>>408537
kek, this isnt yours its from some /ic/ moid.

No. 408551

>>408537
I can tell this was not drawn by a woman. No woman would put both hair ties and a bow.

No. 408553

>>408538
>Don't like this subject matter that some moids like
Rent free

No. 408555

/ic/ OUT

No. 408557

>>408543
but its literally mine though? think ill just never post my art here again since you all just love being negative for no actual reason lmao

No. 408559

>>408553
>Don't like this subject matter that some moids like
dont be retarded, "some" really?

No. 408560

>>408557
then prove it, post the layers

No. 408561

>>408553
I don't think this is just a matter of anons disliking the subject matter. I think there are ways to depict a woman with a gun that don't give off moid vibes, or like you're trying to cater to a male audience. Here are some ways to make it less moid-y:
>Give the woman more realistic body proportions (aside from the head, since you're working in an anime style)
>Give her an outfit that gels stylistically with the gun, like camouflage or a vest
>Change her expression to something more "badass"
>Get rid of the bow and bead hairbands
>Pose her in a way that is more dynamic
Just spitballing.

>>408557
You posted your art in a critique thread. Idk what you expected. I posted my art in a different thread years ago, and I actually learned a lot from the harsh criticism I got.

No. 408562

>>408557
> Negative for no reason
It's a critique thread? Did you expect us to praise you? I considered giving cc but if ur gonna be a lil bitch about it then nevermind.

No. 408566

File: 1723222866716.png (763.03 KB, 832x729, 1723183241908.png)


No. 408567

>>408561
Honestly I'm just tired of constant scrotefoiling especially when it comes to anime shit but youre right. You bring up really good points with the way she's depicted, like a camo uniform would be cool

No. 408569

>>408566
you should just make a doujin at this point…id buy it if you dont make isreal kun look so fucking old

No. 408572

>>408566
I love you anon

No. 408574

>>408566
This is the type of stuff 4chan scrotes think they can draw.

No. 408578

>>408557
I am sorry anon hope its not actually you. There is a guy on ic that has a similar style so i thought it was an anon trolling. If its yours i think its got soul and i am glad to see another female gunfag. Keep drawing and use references.

No. 408579

>>408561
> I think there are ways to depict a woman with a gun that don't give off moid vibes, or like you're trying to cater to a male audience.
do some of you change your style to seem less ''moidish''? kek if so, its so sad to let men live rent free in your mind so much.I feel like even if anon applied all you said to he drawing you would still call her a moid because ''how dare women draw animu grills with guns reeee''. Its not even sexualized, its just a generic animu girl holding a gun.

No. 408581

File: 1723226930421.png (44.91 KB, 370x370, 1723226917028.png)

>>408572
>pic
>>408569
shitsrael has to be a little uggo. I'll think about dj when my art improves, there are also haruhiro and haruinu dj I want to make.

No. 408583

>>408581
>shitsrael has to be a little uggo
just be honest and admit you like old men anon no need to justify it

No. 408584

>>408579
Pretty sure they're talking about male gaze not style. But idk if I see anything indicating male gaze here.

It's overall kinda boring to look at. Like it'd be different if the girl was in an environment/costume/pose more aggressive and fitting with the gun, but otherwise it's just a model in a void holding a prop.

No. 408586

>>408537
Is this some hello kitty fanart?

No. 408587

>>408583
I enjoy hags and twink hospice patients in moderation but that's unrelated

No. 408588

>>408537
it’s shit, learn2anatomy and please for the love of freaking god, get some better taste and stop using anime as a reference point for everything you do with art. explore a little

No. 408589

>>408588
NTA but are you the same baiting sped thats always sperging about muh annemay.
>>>/ot/2114660

No. 408590

>>408579
>kek if so, its so sad to let men live rent free in your mind so much
What a pickmeish thing to say. If it's so upsetting to get critiqued by the users here go back to /ic/ so all the moids can jerk off to your boring drawings.

No. 408591

>>408590
I am not even that anon. Its just stupid to ''criticize'' a drawing for being ''moidish'' just because its an anime girl when its not even coomery. Anons tips would completly stripe the drawing of any fun and it would just end up looking like generic space marine, which i dont think its what anon is going for.

No. 408595

>>408591
A a cat girl holding a gun and just standing there is fun? I mean I agree the clash of cute and violent is a fun concept but a dynamic pose would go a long way here. Even just not holding the gun like any other long object would do a lot here. It's just an all around basic piece and anons have been a lot meaner to much more polished/skilled pieces.

No. 408596

File: 1723230760138.jpg (335.27 KB, 2048x2048, example.jpg)

>>408595
Thats not what anons are criticizing though. They are pearl clutching about how ''moid gazey'' it is. Fun fact, if anon drew her cat girl as an angry geared up woman like >>408561 said, men would STILL sexualize her. I really like military anime art and men mostly draw girls that look like pic rel. Its just stupid to let men dictate what you can or cannot draw, as long as its a woman men will coom to it regardless of how she looks.

No. 408598

>>408589
Ofcourse she's a a handmaiden kek
>>408596
Personally I like picrel way better than whatever this creature is>>408537 it does look like what 4chan larper animecore tards make

No. 408599

>>408598
Thats not the point though, both would be ''male gazey'' i personally like anons drawing because i am so tired of boring beige animu girls in military vests

No. 408601

>>408599
>Thats not the point though, both would be ''male gazey''
Nope they wouldn't be. atleast the one in the vest is wearing accurate gear and not a fucking miniskirt and cat ears

No. 408603

>>408601
the one in the vest is drawn by a moid, its by definition male gazey

No. 408606

Would you fags mind taking this argument over to the art salt thread

No. 408611

>>408596
Honestly anon that drawing is kind of cute lol. I'm not one of the anons who are into the whole military uniform thing and I dislike gun culture, but I don't think the drawing you posted is sexualized at all. The pose is still a little boring, but I like the detail they put into the outfit and the weapon.

I had kind of a genderbent Rambo in mind. Or maybe you can go hard in the other direction and make it comedic, where some girl in elaborate ita fashion is cocking a gun.

No. 408614

>>408566
I wish I could have fun with OCs like you do nona, you're such an inspiration

No. 408615

>>408596
I'm not any of the anons above but I fucking hate these kinds of drawings so much. It's the embodiment of male autism and coom. Some generic ugly bug eyed girl with realistic military gear and guns. It's so moidy. The anime girl for the moid's pedo/coomer thoughts, and the guns for the violent ones, truly the epitome of moid shit taste.

No. 408617

>>408615
Jesus Christ, some people (including women, how shocking) just like anime and military history.

No. 408619


No. 408620

This thread is retarded and all of your art is shit. Especially you NTYfag.(infight bait)

No. 408621

>>408620
Kekekeke someone is mad her art got critiqued in the critique thread

No. 408622

>>408620
Keep her name out of your mouth.

No. 408623

File: 1723238357822.jpg (74.85 KB, 1012x657, 007cMGocgy1hpkuxum8jyj30vw19a4…)


No. 408625

>>408620
don’t encourage that pedo

No. 408626

>>408620
I wonder how much cock she had to suck to be able to personalityfag without getting banned(derailing)

No. 408627

>>408626
more cock than bj-chan

No. 408628

>>408617
The only thing women are allowed to like is sanrio and romantic movies according to some anons.
>>408611
The anons in lc need to be studied. They shitted on anon's drawing for being ''moidgazey'' and ''coomery'' just for being an anime girl with cat ears, but when i post an actual moid gazey piece by a moid they all love it and defend the moid's honor. Truly amazing speciments we have in our dear lolcor.

No. 408629

>>408627
one obnoxious personalityfag being brought up all the time is more than enough. "bj-chan" has nothing to do with this just fuck off go have sex with her if you’re so obsessed.

No. 408630

>>408628
Ngl a lot of anons here have moid brainworms. Inb4 "this is the only place we can vent", I appreciate that but it doesn't change the fact that accusing everything under the sun of being moidish is just regressive and annoying.

No. 408631

>>408615
If your standards amount to "you can't enjoy this because autistic moids might also like it" then you eliminate EVERY interest. Moids don't have a moral crisis about liking things that get co-opted by fujos (they complain but that's not the same thing) so why should women?

No. 408632

>>408629
speaking of which where did rancefag go

No. 408633

>>408629
Ntaytt, why get this defensive over a joke? Are you positive she doesn't have anything to do with this?

No. 408634

>>408632
I think you're talking to her

No. 408635

>>408630
Its annoying because you just know they are only larping as misandrists to have a morally approved reason to shit on women in lolcow.

No. 408636

>>408635
>shit on women in lolcow
isn’t that the whole point of this website

No. 408638

>>408636
>morally approved
have you not noticed /ot/ is full of anons who denounce the cow boards while they call eachother cocksucking handmaidens all day

No. 408640

>>408633
retards like you made the bp thread unusable is that not enough for you? do you need to mention her even in other threads while defending an attention whore who posts about her love for loli scat games?(derailing)

No. 408642

>>408640
Wtf are you even talking about, rancefag? Omg don't tell me bj-chan is you too(derailing)

No. 408644

>>408562
pretty sure there's a difference between criticism and blatant belittling but maybe it does work, now I actually want to better than the people who try putting me down
>>408586
nah its just my oc.
>>408579
>>408591
TSMT. i wasn't even trying to appeal to scrotes at all like she's just a neko wearing a shitty outfit holding an AR15… shits not that deep..
>>408611
thanks so much, your last point was what exactly what I was trying to do instead of this weird coomer shit everyone keeps pulling out of their fucking ass

No. 408646

>>408619
Doubt all you want, it's not gonna make me or any other woman police ourselves into only liking hivemind-approved things.

No. 408650

>>408646
95% of history is moids raping and killing. Cope and get better interests.(derailing)

No. 408651

>>408650
> Raping and killing
I think women should reclaim these actually.(derailing)

No. 408652

>>408650
can't speak for the other anons but i like to imagine those moids raping and killing each other

No. 408653

>>408638
as one of those anons i do not denounce the cow boards, take your meds
>>408640
true(USER HAS BEEN PUT OUT TO PASTURE)

No. 408673

>>408651
woah controversial

No. 408674

>>408566
More for my Israel x Hamas folder please

No. 408679

>>408674
They aren’t even hot

No. 408713

>>408581
Anon I 100% would buy your Israel-chan/Hamas-kun doujin, please keep creating your art and keep us posted.

No. 408723

File: 1723278665331.png (200.46 KB, 1556x1359, anons try not to be cunts chal…)

>>408537
Sorry anons were being retarded, I think your character is super cute! My only real critiques for your level is to learn form a bit better and use a reference while drawing guns (although my gun in picrel is pretty shitty too, guns are hard to draw). Anons can rate this if they like but it's not really indicative of my skill because its a 10 minute doodle, and I don't really want to post my actual art because if anons are sperg out over a neko holding a gun, I can't imagine the reaction to my typical realistic gore filled art.

No. 408724

>>408723
nta but anon…..the fuck is that hand..

No. 408725

>>408724
A mousepad, 30 seconds and a fill bucket. The whole doodle is shit, I might remake it later but I have things to do

No. 408733

>>408724
I bet she does furry art

No. 408736

>>408723
>if anons are sperg out over a neko holding a gun, I can't imagine the reaction to my typical realistic gore filled art
How the fuck does gore relate to catgirl gun art, post it I actually DO want to see that.

No. 408741

>>408723
So funny when people post ugly drawings they get fanart. I don't think the original is moidish, but it definitely is a trite subject matter, and also boring composition. Even your fanart shows that the character doesn't really have any potential.

No. 408742

>>408723
Where is her right arm

No. 408743

>>408733
Specifically Sonic fanart

No. 408744

>>408741
also funny as hell when they try to post it as a "own" girl you suck equally bad kekkk

No. 408822

File: 1723327607410.png (486.14 KB, 808x950, Untitled-2.png)

Downloaded some brushes, screwing around with them, whaddya think?

No. 408835

>>408736
Alright, I will after I finish what I'm doing because you asked so nicely nonna. I'll also post some older art so you guys can gauge my progress better.

>>408744
Where did I say it was good, how many times do I have to say it's a diarrhea of a ms paint doodle? Why would I be considering posting drawings here if it were good? My ego is sollipistic enough to not need my arsehole eaten, I hope you guys actually do rip my actual stuff to shreds because then I know how people actually see my drawings instead of trying to coddle me

>>408733
>>408743
Your parents must be very proud to have such imaginative novelists! I do hope you're considering publishing your magnus opus soon anons.

No. 408844

>>408835
You're taking all this garden variety farmer rudeness way too perosnally

No. 408848

>>408844
Am I not allowed to banter? Do I need a tone indicator or something?

No. 408850

>>408822
I like it. It reminds me of casinovision’s work except good and not schizophrenic

No. 408851

>>408848
It took you 12 hours to respond and the response wasn't even funny, it just made you come across as seething. Hope this helps.

No. 408852

File: 1723332893894.jpg (66.38 KB, 541x768, a456c2f5400315fed7f3ba0c17eafe…)

>>408822
I like how the brushes almost look like dithering, it's a fun effect, though I'd use it for value rather than blocking in local color. My main feedback is that you should pay closer attention to facial proportions. It's really common for people to make the midface too long when they're trying to un-learn anime proportions.

No. 408855

>>408822
Shading is too dark imo,, and everything is quite blurry, but not necessarily in a bad way. Keep experimenting.
>>408848
NTA your banter sucks

No. 408862

>>408835
I always just assume that anons who are rude ITT have insanely shitty art. Just ignore them.

No. 408867

>>408835
>Why would I be considering posting drawings here if it were good?
Atleast you have the Humility to accept you suck unlike some ..posters here. Looking forward to see how your usual art looks!

No. 408870

>>408862
>anons who are rude ITT have insanely shitty art
Nta and I'm not one of the anons being rude, but this is such cope. There's no correlation between art skill and whether or not someone is an asshole. Some of the overly harsh anons here probably do suck, but they're just as likely to be decent artists.

No. 408875

>>408870
I doubt so, if they were good they would brag by posting redlines to flex on the beglets. They clearly thrive off being asshole so why not be assholes that show they can draw? this happens a lot in art circles, like how mgong and threesibo are assholes and they get away with it by being good artists. Its why ''PYW'' is a thing.

No. 408877

>>408875
>if they were good they would brag by posting redlines to flex on the beglets
No they wouldn't kek go back to /ic/

No. 408878

>>408875
>mgong
Ah you're that tard from the art salt thread. No wonder you sperged out so much

No. 408882

File: 1723336860736.gif (159.55 KB, 220x220, my-sweet-summer-child-sweet-su…)

>>408875
>if they were good they would brag by posting redlines to flex on the beglets
You've never seen the old redline thread, have you

No. 408883

>>408877
It has already happened tons of times before in the art salt thread. I am sorry to break your bubble but everyone with a brain thinks people that post retarded shit without posting work is bad. Its like how people that call others fat are always fatties themselves.

No. 408886

>>408882
Exactly thats what i was talking about. They just know they would get shitted on because no one ITT is actually good, maybe minus the Blue Archive fag who also got crabbed by someone who cant draw. Its why the holly brown threads were filled with people with shit tier artists trying to fix her already bad art, it was hilarious. I love bad artists who dont have self awareness.

No. 408892

>>408883
>>408886
Non-retards have learned to not do it because it just causes a bunch of infighting and distracts from the actual purpose of the thread. This is a place for feedback, not for dick-measuring. I've seen plenty of good art around here, and also plenty of shit. It's pretty easy to verify which advice is actually useful and which isn't by just Googling phrases related to anons' suggestions.

No. 408896

>>408886

>Blue Archive fag

That was a icfag posting shit from a well known pedo game don't know how I would feel encouraging shotashits or lolishits posting art here. Some anons act so cowish to criticism here if you didn't want your art to be called shitty don't post it here and another key reminder if the common person thinks your art sucks it probably isn't a good idea to sperg out about it just ignore it and go practice on your art

No. 408898

File: 1723338156340.jpg (6.7 KB, 275x270, 1648229473335.jpg)

>>408875
>>408878
I shouldn't expect it at this point, but is no art thread safe from the mgonganon? Never even heard of that artist before and I now never want to hear it again.
>>408883
True true. It's fucking stupid and your defeating the purpose of a critique thread. Take the critique or ignore it, but don't post your cringe cope ITT.

No. 408909

You ever get that issue where you're 'better' at drawing/receiving the product you want while you're working or at worK? I don't really get what I'd call downtime at work but between calls, even if it's two minutes, I will draw. I find it turns out better than what I do at home.

No. 408913

>>408909
Absolutely. I used to work a super boring job where I had lots of downtime, and I drew a lot. I feel like my work improved faster back then. Now I have a much busier job that I enjoy more, and I feel like my art improvement has stagnated because I only draw when I'm at home.

No. 408917

>>408898
I dont even know who mgong anon is, i only brought her up because shes known to be bitchy like the anons itt, but with talent. There were entire threads cataloging her cow antics, summerfag.

No. 408918

>>408896
i read a lot of seething but no art to prove you are better kek

No. 408920

File: 1723344706703.png (732.84 KB, 1038x1215, Untitled-3.png)

Me again, still screwing around with these brushes. I like 'em. Trying to figure out how I could work them into my style for concept art.

No. 408933

people in the art salt thread on /ot/ have admitted to not practicing or knowing how to draw themselves so kek. a lot of the especially rude bitchiness is 100% coming from people who draw like shit

No. 408943

>>408933
A lot of the anons have admitted to varying skill levels in the salt thread idk what you're talking about.

No. 408944

>>408933
if you already know that just ignore instead of repeating it again and again

No. 408986

>>408920
You could reduce the scattering and have one more brush with the jagged contours for defined parts like the eyes, so there's a nice contrast.
It's like you're drawing with the flat side of the charcoal the whole time instead of giving clear point of interest with the angle of the charcoal.

No. 408989

>>408933
You don't have to respect them or their opinions though. If you only want to talk to artists on your level or above you can easily make friends elsewhere. But you're here kek

No. 409006


No. 409009

>>408920
Looks good on the gold part, but maybe a different brush for the face to separate the different textures (skin versus metal)
>>409006
Are you the anon who made the art? Have you ever used charcoal; you know how if you use the side, it spreads out the coal and sort of creates bigger, blurried shapes? Try reducing that effect. Imagine you're now using the sharpened part of the charcoal for more defined, straight, darker lines.

No. 409109

File: 1723407522327.png (829.85 KB, 1500x613, bunchaweirdos.png)

I feel like this is the kind of crap that would've gotten me popular on Tumblr 10 years ago.

No. 409114

>>409109
You still can be popular nona your art is just what I look for.

No. 409120

File: 1723411671679.jpeg (907.06 KB, 1105x795, IMG_1432.jpeg)

I drew two different drawings of the same reference using different techniques. Which one is better? Any tips and critiques are appreciated

No. 409127

Know of any art discords that doesn't suck out there? Even this thread has taken a turn for the terrible.

No. 409134

>>409127
>discords that dont suck
Kekmao

No. 409137

>>409127
Only paid discords by big artists like sycra

No. 409176

File: 1723423226055.mp4 (6.89 MB, 720x720, fornonnie.mp4)

>>408822
interesting style and texture and love the mood, you can help push this soft style with just adding a little bit of harder lines to break up the texture and direct the flow of the piece. Also make sure to study values. remember in order to check the values convert image to black and white and check how readable it is. our eyes are drawn to the sections with more white or black. even just adjusting contrast can help this.

No. 409181

>>408723
op here, this is so sweet of you! i don't even mind the fucked up hand as i'm pretty shitty at hands too, thanks for your critique. also please do share your gorey artwork sometime, id love to see that!!

No. 409197

>>409109
I really like the colors you used in the first one. My only critique is to get better at anatomy and proportions, perhaps place more contrast in the values of the shadows and highlights. The first one could be incorporated in a larger digital painting with the same color palette. The neck looks too long and not oriented in the right place, I don’t know if you were going for stylistic proportions. The head is sticking out too far. The collar bones look sort of lazy and are in the wrong direction, I think fixing the collar bones would improve the anatomy by a lot.

No. 409198

>>409197
samefag but I would like to add that I absolutely adore the way you drew her face, her eyes are very cute and I like her Chelsea cut

No. 409212

>>409127
Unironically /cgsg/ from /ic/. Give it a look sometimes it's super chill and the artist are solid.

No. 409283

>>409120
I always prefer the marker texture and how it has slight variations of opacity like watercolors, so the small left one. You could try coloring the hair right away, and then add the black outlines only where necessary.

No. 409286

File: 1723455099878.jpg (31.49 KB, 290x161, kek.jpg)

>>409212
>it's super chill and the artist are solid.
>super chill
kek

No. 409290

>>409127
I personally discourage anyone to get anon criticism and never used this thread for that, I just post sketches I don't really need feedback for. I don't trust the vocal minority's opinions here kek. You might have some luck with ipen discords of art tutorial youtubers.

No. 409312

>>409212
>recommending /ic/
The state of the people in this thread istg

No. 409363

Late response but anyway
>>407551
Kek how'd you know I was a fujo?

>>407561
Thank you, this seems super helpful! The hands not being there was unintentional actually but I have been practicing hands.

No. 409367

>>409212
Enjoy spending time with pickmes and pedo scrotes

No. 409374

File: 1723482495987.png (254.19 KB, 598x495, exabieb.png)

i always feel like my faces miss something, how can i render this to make the eyes pop out more? (not literally)

No. 409385

>>409374
A more saturated/vivid blue-green with lighter eyelashes where the hair overlaps

No. 409424

File: 1723491036383.jpg (17.54 KB, 640x209, idk-if-my-eyes-are-amber-brown…)

>>409374
Well, the eyes are a little uneven. Then it depends on what style you're going for. Super rendered like many korean and japanese artists? Or something simpler with more lines? Many artists add a bit of a darker color near the lashes (either towards the center or the outer corner) and make the iris blurried with small highlights. You can also play with how the light hits the eyes at an angle which is always cool.

No. 409429

File: 1723491829254.jpg (107.56 KB, 736x736, 186747fb65c3e96eea93e80ed00fdb…)

>>409424
>Well, the eyes are a little uneven.
nice catch! i didnt even notice.. i would say eyes like picrel is my goal, i really like the ref image you gave maybe ill experiment with it a bit. thank you nona!

No. 409436

File: 1723494055050.png (250.22 KB, 598x495, birbbbbb.png)

>>409374
samefag tried the tips anons suggested (sorry the blue green contrast was going against the red theme!) do the eyes look better now? also fixed some mistakes

No. 409438

>>409436
I think it's definitely better! Maybe adding some sharp shadows (dark or light grey depending on how you want them to look) on the upper part of the eye whites (like the reference you posted) could help with adding volume. But it already looks good imo.

No. 409450

>>409436
Proportions are still weird

No. 409453

>>409436
eyes look better, but i think the neck is a bit too long and skinny? thoughts anyone?

No. 409462

File: 1723498921852.jpg (587.59 KB, 1200x2000, 1000001199.jpg)

>>409436
But nona…blue/green are complentary to red/orange it would make it pop on both ways. I color picked and it's around the skin tone hue but more grayish, if you don't want a wildly different contrast you could try with a violet (blu with white)

No. 409469

>>409290
I mean, the op does literally state
>post art for anons to rate, critique, give advice, etc.

No. 409497

>>409436
The eye being over the hair is freaking me out, also the neck is a little long like the other anon thinks. And definitely go with complementary colors for the eyes, I think a forest green would look nice.

No. 409528

>>409436
a small thing unrelated to the eyes, but straightening out the curve of her cheek a bit and adjusting the angle of the jaw could help better sell the expression, as the face stretches when the mouth is open

No. 409530

>>409469
Yes, and? This is the only designated art posting thread. I can just ignore criticisms I get, which I don't actually get much in the first place.

No. 409537

>>409536
2021 shows progress. I’d use grids if I was you

No. 409540

File: 1723525142344.png (1009.21 KB, 2534x903, 1000010468.png)

Ok but we are forgetting the fucking matter at hand, how can I fucking learn to draw? Hakobe, tell me or else. How can I FUCKING DRAW?

No. 409541

>>409540

ok but what do you do if you simply cant improve, i tried lots of courses

No. 409543

>>409540
have you tried drawing more than 5 times in a year?

No. 409556

File: 1723528664371.gif (1.08 MB, 474x266, jake-the-dog-sucking-is-the-fi…)

>>409540
It seems like you're too eager to call things failures and get angry at yourself. It's self-fulfilling prophecy; if you're too defeatist, you won't feel inspired to continue. You're going to make some bad drawings sometimes. I'm a published illustrator with a BFA and I still sometimes make stuff that sucks. Mistakes and experiments are how you learn. If you're not happy with a drawing, set it aside and start a different drawing instead of throwing a tantrum and scribbling all over everything.

No. 409557

>>409540
your art isn't even that bad anon ok

No. 409561

File: 1723530158722.png (2.07 MB, 2132x1174, birrrrrrrrrrrrrrrb.png)

>>409438
>>409450
>>409462
>>409497
samefag as before! tried some more tips anons suggested i was nicely surprised how well the violet looks with the red! and the proportions are supposed to be uncanny lol! since this isnt a human anyways i was going for the thing birds do with their neck i also corrected the mouth and stretched it a bit but im a bit unsure if i should make him snarl more or less without ruining the prettyness? you know?, the work is still in progress but the head was bothering me alot, thank you to all anons who helped! ily

No. 409588

>>409561
If you want a snarling expression while mantaining some of the prettyness a good trick is to add expression lines not starting from beside the nose (which would form nasolabial folds) but from an upper point a bit below the inner corner of the eye. Also the eyebrows could look a little more angry.

No. 409603

File: 1723537026778.png (742.72 KB, 902x729, saedawd.PNG)

>>409561
>>409588
Samefag, don't be afraid to play with expressions and face features for the sake of prettyness. I'm not an expert at all but if you're going for some uncanny feeling then some "ugly" (but not really) things have to be added. I made a quick lazy example to show what I mean, I addded darker shadows to define the face shape, tweaked the jawline (it looked a bit too horizontal to me), made her nose slightly bigger so it could cast a cool shadow on the right side of her face (nlg it did look way too small before but a lot of anime styles are like that I guess), made her mouth a bit bigger, tweaked the eyebrows, added some minimal expression lines under her eyes and played with light reflections on her eyes. It's still not very expressive because I didn't add too much but even than makes a bit of a difference.

No. 409662

File: 1723559633257.jpg (107.15 KB, 736x644, a6d437de10e23b895e2f884958556e…)

>>409561
The part where the shoulders connect to the wings looks wrong (not uncanny more like they aren't connected). Something about the angle of the wing coming towards the viewer looks like it's connecting at the back. I'd study a bit about where wings connect to the body on birds or some artists make tutorials like picrel

No. 409725

File: 1723573181111.png (2.48 MB, 2113x1182, Nona art.png)

Far from perfect, take my advice with a grain of salt. Mostly I think you should move where the eye on the left is, adding angry eyebrows helps with the snarl. Other nona is right though, you do have to sacrafice a bit of the pretty if you really want to commit to the snarl. And def check out that wing ref posted (i didn't follow it, clearly, kek) Also changing the jaw/ chin/ shoulders slightly will help him look more like a guy.

No. 409737

File: 1723574479435.png (Spoiler Image,243.12 KB, 946x1018, 12345835441215.png)

Not NSFW, spoilering so it won't show up on the front page. A bunch of sketches of guys. The limbs are a bit long but I kinda like it. Does it look nice or should I go for normal proportions? Also what's wrong with the side profile? I can tell it looks weird but idk why.

No. 409739

>>409737
the legs on the middle one are insanely long

No. 409742

>>409737
nona I feel like I've seen your artwork somewhere before but I can't place it. The neck on the side profile is a bit long especially since you're viewing him from the back. The nose is a little to flat maybe soften the sharp triangle edge, or make it a bit bigger?

No. 409744

>>409742
I posted here before, quite a while ago. I don't have any social media though, so if you saw something similar lmk I'd like to see!
>>409739
Not in a charming way I assume

No. 409749

Anon from >>409725 just realized I forgot to >>409561 you. My bad

No. 409751

>>409749
That's not me, I'm >>404942

No. 409753

>>409744
>Not in a charming way I assume
i am also a fellow long leg ala clamp enjoyer, but in this case it is too much and it doesn look weird

No. 409755

>>409751
She's not replying to you anon

No. 409756

>>409754
Mb sorry for retardation

No. 409758

>>409737
>what's wrong with the side profile?
His eye is too far back

No. 409916

File: 1723617882647.png (Spoiler Image,126.23 KB, 459x1082, legss.png)

>>409737
tried to make his legs work

No. 409984

File: 1723643037861.jpg (Spoiler Image,265.59 KB, 1200x2000, 1000001205.jpg)

>>409916
Still too long. Good long legs illusions come from the shorter chest-to-pelvic and the thigh will be longer to compensate, but it should all maintain the 2 head proportion each for thighs and calves. I tried lowering the knees with a shorter leg overall. Still looks kind of weird tho kek

No. 411333

File: 1724064176790.png (1.18 MB, 2651x2060, 190824.png)

Drawing faces hard.

No. 411343

>>411333
Not an expert on anime style, but these look great! The only critique I have is the light haired one's right eye is sliding to the edge of the face and looks off.

No. 411344

>>411343
Thanks nonny, you are right. He kinda looking a bit like Britanny Venti.

No. 411345

>>411333
The difference between the realism of the bodies and the generic anime faces is pretty uncanny

No. 411346

>>411345
KEK thanks for calling my shitty attempt at shading realism nonny

No. 411348

File: 1724068606585.jpg (712.41 KB, 2581x1811, faces.jpg)

>>411333
guide lines help alot! and flipping the canvas to see if the faces are slanted or not. (didnt change anything on the anatomy since it wasn't asked)

No. 411350

>>411333
The semi-realistic body versus anime face, like one anon said also something about the boy on the right's face makes him look nervous. The upturned eyebrows maybe. I don't know, >>411348 these fixes are pretty good, esp. the boy on the right's face I guess it's just a proportional thing, keep practicing

No. 411358

>>411348
thanks nonny these are great!

No. 411359

>>411350
>The semi-realistic body versus anime face, like one anon said
I need to find a way to make it look good like af_cf does…

No. 411391

File: 1724082155870.jpeg (293.6 KB, 1435x2048, GNz5uBqbQAAWDap.jpeg)

>>411359
This artist just has better skills over all which is why it generally looks nicer but it's just as jarring

No. 411392

>>411391
It kinda looks like the guy is wearing an anime mask kek

No. 411442

>>411391
The face and body are so mismatched, it looks terrible

No. 411560

>>411391
I am sorry but i love it. I dont like realistic faces because it reminds me of 3DPD.

No. 411561

>>411560
Still gross roidpig

No. 411562

File: 1724119899244.png (289.98 KB, 1970x1844, [23-03-08] 1633573459354849281…)

>>411561
As long as it doesnt look like a bara or guts from berserk i dont mind.

No. 411569

>>411333
I’m dying, why is every anon so enthusiastic about every single drawing made here?? It looks okay but I’m going to be completely honest with you anon, you should find your own style instead of just drawing repetitive anime slop. There’s something jarring about the anime face compared to the realistic body, just practice drawing realistic people and then stylize as you go. I get it’s probably your personal coomer art but…

No. 411572

>>411569
>you should find your own style instead of just drawing repetitive anime slop
but i want to draw anime slop.
>just practice drawing realistic people and then stylize as you go
i do this already >>407697 >>408432

No. 411575

File: 1724122999704.jpg (229.53 KB, 1920x1080, 904501-iwatobi-swim-club-wallp…)

>>411569
Implying style is something one has to find and not something that just comes naturally. I don't particularly care if the nona wants an anime style, but maybe tone down the realism in the bodies then? Maybe do studies of shonen artists since they tend to blend muscled bodies with simplistic faces. But if you're really hell bent on pretty boys maybe something like picrel would be better reference material?

No. 411577

File: 1724123226700.jpeg (269.55 KB, 1348x1622, EydVaeRUcAE5VR1.jpeg)

>>411560
Work on stylizing bodies too (if you don't want the disconnect, of course you should keep doing what you're doing if that's something you like). Imo rinotuna is an artist that does this well, his pieces rarely look like the body doesn't match the head. That happens when it's too closely referenced off of a photo while the head is completely made up and not even shaded correctly or too little in comparison. The uncolored drawings you posted look fine, but in >>411391 the skintone of the face doesn't even seem to match the rest

No. 411580

>>411577
I really dislike rinotuna, sorry. His bodies look too hard, flat and plastic and i hate the bara faces. I would like to go for a softer look on both the bodies and faces.
>>411575
>But if you're really hell bent on pretty boys maybe something like picrel would be better reference material?
what do you mean by using free as reference? like how? dont they also have simplistic faces on top of realistic bodies? or is the realism critique related more to the shading? one of my inspirations is hajime no ippo, which also has pretty goofy faces on top of realistic bodies. Maybe thats why i am kinda used to it and i dont see it as weird.

No. 411584

File: 1724127267217.jpg (66.79 KB, 600x375, Hajime.no.Ippo.full.1017242.jp…)

>>411580
I'd say it has more to the balance of the image. The head looks like it belongs to a seperate being than the body. Not a fan so I only did a cursory glance at Hajime no Ippo and it seems like the creator balances the difference by giving his character's faces sharp features to match the sharp line work in the body definition. You kinda made these bishounen character faces that's why my brain jumped on Free! because it does balance (not perfectly but still) the muscle body with a boyish face. But if you're going the Ippo route I would give them sharper stylized features that's more inline with what you're going for. Things like their eye shape, brows, hair outline and jawlines are all very round. That might be why it's not exactly acquiring the look Ippo has.
>reference? Like how?
I meant like doing a master study of the concept/cell art. That was what I thought you were aiming for going by what you made, but that's not the case so maybe do a master study on Ippo's creator? Basically, pick some panels/art by the creator you really like the pieces that make you wanna draw and try and break it down and understand their process and why the pieces look the way they do. If you can find some behind the scenes documentary of them creating the manga all the better.

Good luck to you, Nonnie! You've got some great skills, it's just about polishing them.

No. 411586

File: 1724127711826.jpg (976.8 KB, 1451x2048, [23-09-04] 1698738206194438634…)

>>411584
Thanks nonny!
> that's why my brain jumped on Free! because it does balance (not perfectly but still) the muscle body with a boyish face
So the problem is how the body is drawn, not rendered? sorry if i sound dense i am heavily ESL.
>but that's not the case so maybe do a master study on Ippo's creator?
oh no, his original art is nasty. I like how the fanartists draw the characters.

No. 411590

>>411569
>I’m dying, why is every anon so enthusiastic about every single drawing made here??
Eager to prove themselves. It wasn't like this around the time I posted mine in this and the last thread lmao.

No. 411599

>>411569
>I’m dying, why is every anon so enthusiastic about every single drawing made here??
Because otherwise an infight will break out like last time

No. 411646

>>411569
>I’m dying, why is every anon so enthusiastic about every single drawing made here??
because this is a thread for critique and many nonnas want to achieve different art styles so giving advice and encouragement on that specific style makes more sense than to push them into a style they dont even want retard

No. 411689

File: 1724157836567.png (782.23 KB, 1950x2662, 200824.png)

My apologies for posting another thot, but i have been staring at its face and despite knowing its wrong but, i cannot find out how. Also, is the face and body less uncanny or is it still mismatching?

No. 411691

>>411689
You need to practice some realism nona. Especially heads/faces. Then you can stylise.

No. 411694

>>411391
Looks like they're trying to draw similar to Yusuke Murata but the head is still too simplified

>>411689
Yeah it still looks like a anime head asset or some manga reference on top of a different reference for the body. The shirt folding around the arm doesn't make sense either because it looks like it's rolled up on one side while the other is a short sleeve

No. 411695

File: 1724158145495.jpg (135.49 KB, 1080x1080, 1664908765902.jpg)

>>411691
I already do, but i want to draw fun stuff too between my studies.

No. 411696

>>411694
>Yeah it still looks like a anime head asset or some manga reference on top of a different reference for the body
how can i fix this? prefeerably keeping the animu face, i dont want to draw realistic men.

No. 411698

File: 1724159066046.jpeg (314.77 KB, 1058x1500, IMG_6343.jpeg)

>>411696
If that's how you want to draw it will always look weird. You need to find a balance between it being detailed or simplified. I'd suggest looking at artists like Akihiro Yamada or Shinkiro that draw realistic proportions but have to do it for anime-esque designs, so they know where details should be kept or reduced. Seriously just look at shirtless anime guy concept art or some shit, the posters bringing up Free earlier were right

No. 411700

>>411689
>bra line
?

No. 411701

File: 1724159357698.jpg (284.06 KB, 1613x2048, EsF_5lcVoAIRbqn.jpg)

>>411698
I see. I was using mgongs old art as reference. Does hers also look weird?
>Seriously just look at shirtless anime guy concept art or some shit, the posters bringing up Free earlier were right
But those arent shaded, so i feel like i would fuck it up with the shading later on.

No. 411702

>>411700
I just like tan lines lel

No. 411704

>>411695
>>411701
I think you should draw from a real-life reference photo nona. The torso as it comes out from the neck could use it too. Referencing from a picture (you can animu it) will help you get a better sense of position and proportions.

No. 411705

File: 1724159838367.jpg (84.04 KB, 736x836, 1716602773767.jpg)

>>411704
They are all referenced from photos, actually.

No. 411706

>>411705
I can tell from the bodies, which are quite anatomically accurate, but are you also referencing the face/head? Your pic has the face cut off midway.

No. 411707

>>411706
>but are you also referencing the face/head?
No, i get the pics from the /g/ thread since pinterest sucks ass so all of the faces are blurred our cut off.

No. 411714

>>411707
There's your problem then. If you practice with full references it will help the faces to look less disconnected.

No. 411716

>>411714
oh oki will try then

No. 411720

>>411701
>But those arent shaded, so i feel like i would fuck it up with the shading later on.
There is shading in every single image other anons have shared with you so far, including the free screenshot.

No. 411723

>>411720
kek sorry my bad i just posted some drawings a while ago >>389121 and i wasnt told the faces didnt match the bodies so i thought it had more to do with the shading that the way i draw bodies itself

No. 411731

>>411723
There's basically no detail on those faces and it wasn't the focus of your post so no one mentioned it.

No. 411736

>>411731
ohh i get it now, thanks!.

No. 411741

>>411689
The arms, hands and legs definitely need work because they're not detailed or properly shaded. Then for the face, take a look at your mgong reference and observe it closely. First of all you can see that the shading technique is different, chinese artists like her often use strong desaturated shading that's bordered by lighter and more saturaded "strip" of shading (in >>411701 see how she uses a dark brown for most of the shading but then she uses a light more saturated red for the mid-shading?) while it looks like you're doing the opposite.
Then look at the features, mgong's drawing is stylized but she does use some more realistic features so the head doesn't look too odd on the realistic body, some good elements your drawing lacks is shading on the forehead, defined eye creases, under eye creases, shading under the nose, cheek curves (these are important to make the face slightly less animu) and jaw definition with that diagonal like that indicates the character is nervous/angry, and overall the features aren't as simple as in your drawing. Please get rid of that side mouth anime thing because it's ugly and doesn't fit the style, your guy is looking sideways so his mouth should also be sideways. Nostril is also a bit too high up and his nose is shark-like.

No. 411745

>>411741
Thanks nonny, very helpful. I gave up halfway through it so i didnt even bother with the legs and hands.

No. 411747

File: 1724164922301.png (1.05 MB, 1396x1118, bunny from tab.png)

>>411689
did a repaint but with reference to af_cf style(left the face as is and just readjusted the face from guidelines)the pose reference did piss me off alot kek (i wouldn't choose a ref with the face cut off as it messes up how the head would be positioned) i think the most uncanny thing about your art is the face (youre quite decent at the body but the face needs more rendering) i think you should try to study from realistic anime like carol and Tuesday or even hellsing like mgong does but practicing with real people can help you alot with face muscles and body. im not that great at drawing men so i hope this helps a tiny bit also is this bunny from tiger and bunny? kek

No. 411751

>>411747
damn nonny thats amazing, thanks a lot! thats my dream artstyle right there
>also is this bunny from tiger and bunny?
no i dont even know who that is, sorry
>i think you should try to study from realistic anime like carol and Tuesday or even hellsing
I will, although i dont like how the men are usually drawn in those anime, but i can steal the female faces

No. 411755

>>411747
Do you take commissions, cause damn. Jk haha…unless…if only I wasn't a poorfag and broke af right now

No. 411757

>>411755
you can always post in the request thread

No. 411759

>>411757
are you the nonny that drew buff emo x-tan and emo elsie? if so, i love you.

No. 411760

>>411759
>buff emo x-tan and emo elsie
i havent seen that art

No. 411761

>>411760
its the OP for the art request thread. That x tan makes me feel things.

No. 411762

>>411761
oh im not the artist for that lol that nonnie is super talented and i miss her come back pls i was just saying you can always put in a request in the art request thread kekkk

No. 411767

>>411757
And die from embarrassment? No thanks. But either way, your art is very beautiful!

No. 411927

File: 1724200077866.jpg (574.19 KB, 2282x1774, SAVE_20240820_212735.jpg)

>>411333
You are kinda pillow shading.
Did a quick fix on one of the dudes for a better visualization, it's not perfect but I hope it helps

No. 411939

>>411689
Side mouths give me nightmares. Also midget hands. Also the quality of the pants versus the shirt (though the folds are weird) is funny- keep practicing though.
>>411696
If you're so into animu faces, try different styles of anime.
>>411705
The reference is at a different angle and the holds are different, I'd say use this referenced photo again but draw closer to what it is in the image, such as the angle, folds, hand size, etc and as another anon said definitely use references with faces included! Draw the faces as close as you can, but simplify it as needed (call it stylization whatever) to match with whatever simplifications you're doing for the body, but you'd want the quality to be consistent throughout the whole drawing

No. 411976

>>411927
thanks nonny! i was trying to follow the ref but the shading was pretty shitty and i am terrible at shading
>>411939
>If you're so into animu faces, try different styles of anime.
i will, thanks

No. 412141

Can I post old art I've made just for fun? I don't draw anymore and never really got that invested in it or that far, but sometimes I get struck by inspiration and draw something once in a blue moon. Is that ok to post or is there another thread for that?

No. 412143

>>412141
Go ahead nonna! (As long as its not porn as its not allowed here)

No. 412145

File: 1724274805201.jpg (103.81 KB, 736x981, d111fea16dc771249a6a09e4fad0d4…)

>>412143
Thanks! It's all SFW, just super edgelord and cringy and stuff I made when I was a teenager. Kickstarting this with a Bleach Espada outfit and Junji Ito inspired design.

No. 412146

File: 1724274992470.jpg (166.37 KB, 736x981, 7a20def062025fa60142c98b567290…)

>>412145
This was inspired by occult stuff, specially satanism but like the unserious atheist one forgot what it's called, Thelema, and black metal shit. The weird lion lizard is some fictional creature I was obsessed with the design and idea of when I was younger, I used references for the lion snake thingy, the clothes, the face, the flames etc. I remember showing it for my high school at the time art club booth and the principal was so weirded out by it but tried to be nice kek.

No. 412150

File: 1724275202295.jpg (189.77 KB, 736x981, 03531e4abfde78affafd19ec347ade…)

>>412146
This was inspired by a metal song lyrics, it just illustrated vivid imagery and scenery in my mind, so I had to draw it. It's about being Pisces and a woman, but I never cared about astrology despite liking this concept and being Pisces myself. The evil butcher is inspired by Little Nightmares chefs iirc because I was really into the game back then. Had to sketch the lizard lion along side it for no reason at all lol. Showed this to an artist friend once and they told me it looks like medieval tapestry art. I always wondered why did those people draw so horribly back then, but I guess now I know the answer, they got people like me drawing these back then kek.

No. 412152

File: 1724275438988.jpeg (342 KB, 552x1472, download-4.jpeg)

>>412150
This was also inspired by a metal song lyrics about some girl trapped in an endless nightmare of some creature hunting her. Because I suck at drawing humans, I went with a stick figure and called it a day. This reeks of mental illness for some reason. I was also learning Japanese at the time and trying to memorize the lyrics to sing the song, hence writing it in kanji. Excuse my shit handwriting. The images are quite old as well from an old phone, I threw all of these drawings in the trash out of frustration of never improving, so all I have left of them is these poor quality images.

No. 412158

File: 1724275690625.jpg (2.31 MB, 2880x2880, 20240822_002455.jpg)

>>412152
Lastly, this is a more recent one from 2 years ago iirc, I got into jojo and drew this guy on the left on a whim, I'm dying at the gigachad ass phenotype. Right is just some eye because I enjoy drawing eyes the most and still sketch them sometimes on my notebooks or on my phone. I remember at school a teacher saw me doing that and was like "this is a sign of something about you but I won't tell you what", to this day, I wonder what did she mean by this? I later discovered that schizophrenic artists tend to draw tons of eyes to symbolize feeling watched, was she insinuating that I'm schizophrenic? Kek. That's all I have, thanks for bearing the cringe.

No. 412223

>>411572
Nta but before you can get good at anime slop, you have to build a foundation of knowledge on drawing real-life humans. It's a "learn the rules before you break them" thing.

No. 412225

>>412158
>I remember at school a teacher saw me doing that and was like "this is a sign of something about you but I won't tell you what"
Idk what she meant either. As a teacher she should know that drawing a single eye is something 60% of teenagers do, because an eye by itself is the easiest body part to draw "realistically."

No. 412279

File: 1724303639739.png (1.09 MB, 1024x1447, sketch.png)

haru!

No. 412299

>>412223
i know, i know. Thats why i practice every day.

No. 412386

>>412279
lovely work nonnie

No. 412476

>>412279
You need to work on your construction and anatomy. They look really stiff.

No. 412494


No. 412555

File: 1724364800593.jpg (477.43 KB, 902x1252, sketch1724360750911.jpg)

>>412476
more specific? here, a more recent version

>>412386
thanks

No. 412575

>>412555
NTA but I can agree there's some stiffness, but I definitely also sense movement. The little drawings are good, the big one on top I am a little confused about, is he mid-motion or reclining and still? The big one on the bottom just needs better anatomy. Would like to see more from you

No. 412577

>>412575
mid motion, they're all floating in the void. i didn't use references for anything but the gun and cocktail shaker so the weird poses and anatomy are from me running on my own brain's fumes, gomen. the bottom one's unfinished from the waist down because he's wearing an apron that i didn't feel like coloring in.

No. 412602

>>412577
I think mid-motion is reflected in all but the top, which seems both in motion and stagnant. Maybe the hair needs to reflect whichever way he is moving, because his bangs are straight down. Very nice for drawn by memory.

No. 412741

>>409109
I really love this nonna!

No. 412838

File: 1724439609036.png (1.05 MB, 1502x1622, 5C6002E2-9804-43B2-A53D-B801C8…)

an old sketch(ban evasion)

No. 412853

>>412838
No hooves this time, but still broken as shit anatomy. Their poor torsos, feet, hands, legs… everything. At least be arsed to clean the sketch up a bit because I genuinely can't tell what's going on in some parts.

No. 412857

>>412838
It looks cramped. Try a smaller brush, maybe it will give you more space to draw. Or zoom out your canvas.

No. 412861

>>412838
>ban evades to post shitty art
>not even new art, an old sketch she already posted at that
i admire your dedication

No. 412862

>>412838
you have horrendous taste.

No. 412863

>>412838
How are you still this fucking bad..

No. 412864

>>412863
its not even a new sketch she posted it last thread >>368831

No. 412871

>>412838
>trap femboy shota
Please get better taste. At least age up the one on the right as a handsome pretty boy.

No. 412875

>>412861
i’ve been ban evading for months kek

No. 412877

>>412863
this happens every time better artists get attention

No. 412880

>>412877
What better artists?

No. 412881

>>412838
bestie this sucksssssss asssssssssss, you suck at drawing. spend more of your time learning anatomy and less ban evading for the 5 seconds of dopamine you would get from a compliment given by an internet stranger

No. 412884

>>412880
kekkkk

No. 412885


No. 412913

File: 1724452763091.png (Spoiler Image,263.56 KB, 935x586, 7MHu1BPtsD.png)

As soon as I try to clean up the lines or I dare to put some colors, I feel my drawings look like shit. I don't understand values and colors no matter how much I study, I'll be stuck at being ok at sketches forever. I don't have any recent drawings with colors to show, the last ones I painted were part of the doodle board. Sometimes I feel inspired by some art god and the colors work magically, but most of the time they look so weird, like a DeviantArt drawing colored in 2008. I'm starting to think my problem is value, I'll look up my past value studies to share, but I would love a recc for a book/video for people like me who struggle with it.

No. 412929

>>412838
Try mastering the drawing of one person before combining two people because what is even going on here

No. 412930

>>412913
Your art is really pretty nonny.

No. 412931

>>412913
Sorry no advice but I love them, this is so good nonnie

No. 412932

>>412913
Also post more faces i really like how you draw them and i want to study them.

No. 412943

>>412913
Your artstyle looks eerily similar to mine and it’s creeping me out.

No. 412953

>>412913
I think wouter tulp's exercises for color/values are helpful

No. 412966

File: 1724460548269.jpeg (220.6 KB, 1077x1854, Fy_zvmAWwAEnOJT.jpeg)

>>412913
Your art is beautiful!

I think my best tip to study value (and then study color) is to grab a pic or piece of art you like, preferably with color you like and turn it b&w. Then copy it; study it purposefully, why are the greys darker in certain areas and lighters in others. Is it readability? Is it to make certain parts pop more? Is it to creat interesting shadows or form?
Then do it the same thing, but now with the same piece with it's original colors. Why is this color here, even if the value is a shadow, darker? How saturation affects the values? How to properly color light, when some colors are naturally darker and translate bad as a value?

You can kinda play it from thereafter. I think you got the harder part down (the actual drawings) anyway! Good luck nona!

pic mostly unrel

No. 412967


No. 412992

>>412913
how long have you been drawing/how long have you been at this level?

No. 412994

>>412913
So pretty!

No. 413003

File: 1724473830558.png (27.07 KB, 524x796, dhjghfk.png)

I'm >>407547, posting again since I've been trying to fix this (ik very little progress, i took a 1 week break kek) and there's something very off but I can't sense what it is, specifically with the face area and the right shoulder, and it's driving me insane. Advice appreciated!

No. 413062

>>413003
Why would you fix that? Draw on paper and fill pages of drawing mannequins
>>412913
Don't give up on your studies nona, something will click someday. Also nothing wrong with getting inspired, then you'll pick some fav colors and grow your personal palette.
You have to think about what you actually would like for your art, realism/cell shading are thought as the pinnacle of fanart but maybe you prefer something else so it would always look like shit to you when there's a disconnect between what you think you should be doing and what you like. This also matters for values and lighting choices.

No. 413065

>>412913
i had the exact same issue for the longest time queen…nothing i studied ever made it click. it just suddenly did though. i just kept at it, gotta critique from people who were good at coloring, and started to understand the concept in this video. pushing and pulling on color sliders instead of trying to color pick or use the triangle also helped me, i can use the triangle now, but originaly just the 3 sliders individually helped me.

No. 413068

>>413003
anon please download morpho and copy everything in the book then try to draw from reference

No. 413125

File: 1724527357610.jpg (44.5 KB, 564x846, 0eadb9e69aa4f8dc8f02f79bc30386…)

Anon, to properly give you advices, first I need to understand where you are coming from.

Did you use a reference to draw this, or was this from imagination? Either way, you clearly need to better your understanding of 3D and construction, cause every looks flat and weightless - this makes the drawing looks like just a bunch of lines instead on giving the illusion of form. To properly convey form, you need to think in 3D instead of just thinking of an idea of something (like for example, drawing an arm vaguely tube shaped because that's our "idea" of an arm, when in actuality an arm can bend an twist in a multitude of shapes depending on angles, perspective, etc.)

No. 413127

>>413125
did you forget to quote the post?

No. 413128

>>412913
Right looks really good! For colors I recommend trying out some gradient maps, you can find some good ones online. And for values the best way to learn is to just copy and compare to photos or art you like.

No. 413154

File: 1724530825740.jpg (79.27 KB, 679x967, 5e581ea200fc279453ea7a9ec112eb…)

>>413127
Fuck, I'm dumb. I did forgor
I was replying to this nonnie >>413003

Another anatomical break down for good measure

No. 413239

Thank you nonnies who complimented the art I posted

>>412932
>>412943
I am very inconsistent, I wouldn't even say I have a style to be quite honest.
>>412953
>>413065
>>413128
Tysm nonnas, I'll look into it all and get back to you with some studies.
>>412966
I love the artist from your pic, I would be happy if I could render like her. I'll try to be mindful of my studies and keep your observations in mind, thanks.

No. 413412

File: 1724625822049.png (182.3 KB, 604x908, hkjdfgkhdf.png)

>>413068
Thank you for telling me about this, I will for sure.
>>413125
>>413154
>Did you use a reference to draw this, or was this from imagination
Reference, picrel. I imagine (or at least) I hope it'll look less flat when I shade it if I get what you mean. I don't think I understand what you're saying just yet but thank you nonetheless.

No. 413422

File: 1724627716854.jpg (190.88 KB, 1190x850, IMG-20240825-WA0005.jpg)

>>413412
Ayrt and I'm gonna be honest nona, the reference itself is pretty shitty so it's not a good base for a beginner. It can create really bad vices. Usually using 3D models like that is for when you're a bit more advanced and you need a very specific pose to reference but also have enough knowledge to not use it entirely as a crutch.
But for the sake of explanation, I'll use that reference to better explain what I meant in the first place.
Excuse the chicken scratch, for I traced it really fast - you should be more mindful on your exercise than me. I'd suggest you to first trace the reference and break it down to shapes to understand its 3 dimensionality. Like the lines that make a grid in your model are meant to simulate the volume of something 3D, like a striped shirt that bend according to the contours of the wearer's body. Try to see what pieces of the body are balls, which are cylinders, which are triangular, which are boxes. Trace it within the body like I did there to create a mannequin, that hopefully you can rotate mentally after you're done.
Trace the shadows to understand better what it is doing there, what is its place to create a less flat image, and the illusion of form. Then, try to draw it again without tracing, using your mannequin as a side help. Compare how each exercise feels next to the original model, overlap them and look what can be done to improve.
It's a bit laborious, but hopefully you can listen to music or a podcast to make it less tedious.

No. 413437

>>413125
can you drop the acc that posted this?

No. 413443

>>413003
Stop drawing fuckin anime, for starters

No. 413452

>>413003
learn fundamentals before you start drawing animu anon

No. 413476

File: 1724648241806.jpg (418.34 KB, 768x1062, sketch1724646956420.jpg)

>tiny alien aisha mogging the rest of the drawing
reeee

No. 413599

>>413437
Ive found it on pinterest so I am not sure, but this seems to be the source: https://icelog.pixnet.net/blog/post/62745647

No. 413615

>>407568
>>413476
cute (assuming you're same artist)

No. 413942

>>413941
What was your thought process like when you drew the legs of the right one?

No. 413943

>>413941
this has to be bait

No. 413954

File: 1724776694695.jpg (56.9 KB, 1000x692, issue21ostrich5_xl.jpg)

>>413952
Anon, a human leg only bends that way if they've had their kneecap broken with a baseball bat.

No. 413961

File: 1724778087929.jpg (7.82 MB, 4096x4096, 1000040179.jpg)

These are all quite a few years old, the nonna who loves brah inspired me to find my old doodles. I love drawing suits.

No. 413969

>>413942
>>413954
>>413943
Damn, I wanted to see it

>>413961
Lower left is super cute!

No. 413980

>>413969
Seemed like another attempt at drawing from this person >>389829

No. 414046

>>413980
Ah, nevermind it then

No. 414047

>>413961
I thought this was Kafka

No. 414160

>>413980
Doesn't seem that way to me

No. 414530

i should be thanked for revitalizing this general to be honest, the last thread lasted like two years before i helped out(personalityfagging, ban evasion)

No. 414535

>>414530
Kek isn't this ban evasion

No. 414544

>>414530
and we wish you hadn't but hey you make average artist here look better than you so thats a plus i guess(please do not encourage personalityfags)

No. 414549

>>414530
goddamn bitch spend more time practicing bf less ban evading, nobody cares about your ugly ass femboy coomer artwork(please do not encourage personalityfags)

No. 414555

>ban evading attentiom whore posts
>retards come in droves to give her attention every time
This will surely deter her from posting! We are vert smart

No. 414558

>>414555
Does it matter whether or not she posts again

No. 414562

>>414549
>>414555
>>414549
why do all of these posts have typos kek are you excited(ban evasion)

No. 414569

>>414558
Absolutely lobotomized response

No. 414666

File: 1726059135035.png (1.98 MB, 3620x2196, facessssssssss.png)

I drew a shit ton of faces while lolcow was down. Faces hard, i will keep practicing.

No. 414705

File: 1726065457684.png (212.12 KB, 441x455, sketch1725835471274.png)

it's back! here is an lc kau i drew

No. 414706

>>414705
It's amazing ily nonny

No. 414708

>>414705
love this! it'd make a nice embroidered patch..

No. 414747

File: 1726082117496.png (2.95 MB, 936x1280, image-2.png)

Some old art of my OC, I'm still quite proud of it.

No. 414748

>>414705
absolutely adorable and i love the soft colors
>>414747
gorgeous hatching and i love the bright yellows, the lines in the face are so clean and nice

No. 414750

>>414705
Reminds me of Horseland, Wild West C.O.W.-Boys of Moo Mesa, and Winx Club (because of the eyes). Love your art style!

No. 414800

>>414666
Some of them are kind of derpy or autistic but keep going
>>414708
Imagine…
>>414747
Love this post more
>>414750
Kek it's Neopets

No. 414815

>>414800
Last Ayrt, my bad, never got into that so I didn't recognize the art style lmfao.

No. 414836

>>414666
You are getting better imo. Bottom left looks good. Keep it up

No. 414966

File: 1726148671487.png (530.1 KB, 2114x1338, 110924.png)

>>414800
>Some of them are kind of derpy or autistic
what part of it?
>>414836
thank you i will keep practicing. Its really hard to draw eyes.

No. 414997

File: 1726159834029.png (71.46 KB, 503x682, Captura de tela 2024-09-12 134…)

Trying to get back to daily drawing for the 100th time this year

No. 414998

>>414997
woah looks really nice!

No. 415016

>>414997
Is this Benson from the Passenger? Looks pretty good

No. 415024

>>415016
It is!

No. 415104

>>414966
>What part of it?
Those
Aka they are just uncanny as of now, you'll know what I mean when you look back at them in a few months

No. 415117

>>414666
Stop drawing only anime faces, and branch out into drawing different types.

No. 415199

File: 1726206511932.png (Spoiler Image,1.12 MB, 1112x685, AAAARGH.png)

is it worth it to continue making art in the style on the left or do i just need to accept that its bad and move on to doing serious facial anatomy studies? i like making furries uncanny and retarded looking but still kind of beautiful, but i don't know if this actually translates to others and just ends up coming off as creepy and unintentionally shitty. i edited it a bit in mspaint with more realistic proportions (on the right), but i feel like it doesn't give off the same 'alien-ish' vibe i want. i guess i'm wondering if i can keep this same vibe but also improve the anatomy at the same time to make it better than it could be? i was planning on making this into a painting since i feel like messy paint strokes and weird colors would lend well to it

No. 415240

>>415104
i mean what part of it, the eyes the mouth the stylization, etc
>>415117
those arent anime faces

No. 415256

>>414997
I'm such a sucker for these types of drawing with clean lines in expressive strokes. I love this, you're so good.

No. 415328

File: 1726259062765.png (198.47 KB, 948x898, aaaaaaaaa.png)

>>415256
Thank you <3 I drew another benson but it doesn't look as clean…

No. 415353

>>415117
That isn't anime
>>415240
The harmony, or lack thereof. Also the proportions. Nothing in particular. Some of them are good, others just need work. Keep practicing.

No. 415357

>>415199
>do i just need to accept that its bad and move on to doing serious facial anatomy studies?
Yes

No. 415371

>>415328
love your style!

No. 415392

>>415199
This is so charming

No. 415482

File: 1726337770504.jpeg (320.86 KB, 1104x1527, 2E164068-C9CA-4DCA-A3CD-9BF30F…)

Here are some guys from the week I attempted pixel art.

No. 415490

>>415482
what goat autist wished her femboys looked like

No. 415491

>>415482
Cute. Do you have more art of these characters?

No. 415492

>>415482
They look like tumblr lesbians instead of feminine men

No. 415494

File: 1726340076607.jpeg (250.08 KB, 1280x1263, B68F3EF2-0296-4606-AB32-A738A2…)

>>415491
No, I’m not a big oc person but here’s some other old shit.

No. 415502

>>415494
>fishnet femboy
Ew I was liking everything until I saw that

No. 415505

>>415482
Sexy… more
>>415494
… Less

No. 415510

>>415505
Genuinely idg why like first one but not second one. Eggsplain. Be my focus group.

No. 415511

>>415510
The colored drawing is kawaii, the guy on top is kind of kawaii, looks a little old with the line on his cheek, but the boy on the bottom looks like a slutty "femboy" whore on Twitter who posts pics of hole

No. 415512

>>415511
>looks a little old with the line on his cheek
I’ve had prominent cheekbones since I was 10…

No. 415523

>>415512
Okay same it doesnt look like a line though, draw that guy naked and I'll concede

No. 415538

>>415482
Please I beg you ditch the "back leg colored differently than front leg" thing, it's been done to death and it just reeks of tumblr.

No. 415610

>>415490
obsessed

No. 415615

>>415538
I think the way she did it looks fine on the left character but awkward on the right.

No. 415635

File: 1726394814547.jpg (65.7 KB, 529x529, 1000044349.jpg)

I still don't really understand why that one was so offensive. Is this better?
>>414997
I could tell it was Kyle Gallner before you even said, it looks great nonna

No. 415637

>>415538
Basic coloring principles can't be "done to death".

No. 415638

>>415635
Looks pretty good than the last one but why is he wearing a groin guard?

No. 415639

>>415494
>>415635
Stick with pixel art.

No. 415663

>>415635
>why…offensive
it looks cute kek you’re just being nitpicked

No. 415664

>>415663
>you’re just being nitpicked
thats the point of the thread

No. 415666

>>415635
Needs a little work on the anatomy, and as for the character he just looks gay and I am not gay, but if he is meant to be a homosexual you did a good job! You also should clean up the lines

No. 415675

>>415199
"You need to know the rules to break them" Once you have a better understanding of faces and anatomy you can get a better understanding of how to go about making faces uncanny. If you want to keep an uncanny style keep it, but don't give up on studying Nonny!

No. 415701

>>415666
Yeah I know, everything needs work this was just done really quickly, I was looking through some old art and thought it would be fun to share! I like kind of feminine gothy guys, idk if that will just always read as gay femboy to some of you, it's fine, different strokes and all that.

No. 415714

>>415666
>and as for the character he just looks gay and I am not gay
cant tell if moid or retarded esl

No. 415717

File: 1726427605409.jpeg (293.93 KB, 1037x749, EA07E1E1-7419-41EF-9EDD-DFA902…)

I don’t have any art stamina. I draw one small thing and then am too mentally worn out to draw anything for the next 6 months. Does anyone else have this problem? I think I have the skills to draw, but not the stamina to actually do it. I don’t know what’s wrong with me.

No. 415770

>>415701
You can make feminine gothy guys that are hot, I believe in you

No. 415775

>>415717
I feel you, I do enjoy drawing but I just don’t have the drive to make art and it tires me out. It sucks because when I was younger I would draw all the time and my art improved so much, now my art looks the same from 2019-now because I draw maybe once a month if that.

No. 415895

>>415775
Ayrt, same. I used to draw all the time. It makes me think that part of it was that when I was a kid in school, drawing would get me attention and praise, so I did it constantly to receive that positive attention, but now as a working adult there’s no one to tell me I did a good job and it looks amazing, so my brain feels like it’s a waste of time. It makes me wonder if I ever actually liked drawing or if I just was exploiting a natural talent for attention.

No. 416055

>>414997
Nona, I know you can't doxx yourself but do you have any clues or other anonymous places where you post your work? I've been thinking about this piece for the past few days since you posted it, I'm so in love with your style, I want to see more!

No. 416285

>>414997
Are you Jaws Of Hell on kiwifarms?

No. 416336

File: 1726676956402.jpeg (23.93 KB, 480x360, WEDcRwT.jpeg)

>>416285
No, this is Patrick

No. 416611

File: 1726762416351.png (Spoiler Image,193.31 KB, 818x663, Captura de tela 2024-09-19 131…)

SFW image. I can feel something's very wrong here but I can't tell what. It looks weird when I flip it.

No. 416613

>>416285
I am haha

No. 416663

>>416055
Omg thank you! I post on tumblr too but very infrequently. I draw mostly for fun so most of my stuff stays on my computer or I show to specific friends. I'm actually thinking of posting more often but I'll have to stop posting here so I don't dox myself like you said

No. 416734

>>416611
I dont know but I am scared

No. 416738

>>416734
Scared? Wdym?

No. 416739

>>416611
i think your hair is too anime for your faces

No. 417129

>>416738
Rasputin is raping him

No. 417276

the last doodle board admin said she's quitting because the doodle board is inactive. pls consider adding some doodles to the board so this lolcor tradition doesn't die:
>>>/ot/2163139
here's the doodleanons post trying to get mods to unpin the board:
>>>/meta/84178
I'll even take drawings from that retard who wont stop drawing femboy goats

No. 417279

>>417129
KEK Thats Benson! Now I can't unsee it though

No. 417548

File: 1727036295289.png (566.23 KB, 1141x1284, study1.png)

I've been so lazy with anatomy for the past year that I somehow convinced myself it wasn't that important to refresh with real photos. Hence why doing this study really humbled me. Here's a reminder to all my artist nonas that you can never use enough references…

No. 417580

File: 1727043888681.jpg (100.86 KB, 390x572, sketch1727042429523.jpg)

way too girly and i think i need to add another goldfish

No. 417581

>>417548
DELICIOUS.

No. 417590

>>417548
This is a lovely drawing but it lowkey looks like he's wearing a diaper

No. 417652

>>417580
I like the composition, I think adding a goldfish in the foreground closer to the viewer, like in the lower left side would look really good

No. 417655

File: 1727063773660.png (302.03 KB, 818x663, redlinefornonnie.png)


No. 417656

>>417655
you made him ugly

No. 417693

>>417656
What was he before redlining

No. 417725


No. 417737


No. 417751

>>417655
Is he getting his prostate tickled?

No. 417763

>>417590
Ayrt, I used a classical statue as reference but funny observation

No. 417768

>>417548
Now add a sexy face
>>417580
Needs way more goldfishies

No. 417770

File: 1727095614495.gif (3.23 MB, 803x907, whos...there.gif)

im slowly learning animation but i cant really pin point the timing at all its always too fast or too slow

No. 417773

>>417770
waow this is so good. For how long have you been drawing for?

No. 417775

>>417770
The art and animation is very good, I would play around with more exaggerated ease-in/outs to make it look more dynamic, I saw something a few years back saying you want to remove a frame or so of in between just before a key frame to make it have more impact, so try removing a frame just before her eyes close and just before they’re fully open to make it a bit more punchy. Also I’d let the final wink frame play a few frames longer, but it looks really good!

No. 417779

>>417548
I love it, beautiful strokes! My main issue is the hand though, some of the anatomy is a bit off, but I think it still works overall. I understand it's just a quick study, and it looks good for what it is.
>>417580
So cute, like the colors and the composition, I'm just not sure about his right arm looking so straight. To me, it creates this harsh diagonal in the middle of the drawing that doesn't leads our eyes to a interesting space in the drawing like his face or the goldfish.
>>417770
That's adorable, wished I could help with the animation, but I might make things worse with my suggestion. I would test different times for each frame. Make some faster or slower than others.

No. 417818

>>417129
>>417693
>>417751
Damn, sorry nonas, I'll try to do better next time. I appreciate the feedback though.

No. 417879

>>417770
Soooo good, more
>>417818
Wait, so he is not getting fucked…?

No. 417892

>>417879
No, it was just hair pulling.

No. 417911

>>417770
I think for the first blink adding an extra frame of eye closed lower (Crowne Prince mentions it in her eye blink video, I think that would be technically either the "easing-out" or "overshooting" technique) would make it feel a bit more alive. The wink feels a bit slow to me, but this still looks very pretty.
Good luck with animation nonny

No. 418183

>>417892
Don’t worry nona, I like your art. Just tweak the expression and you’ll be right as rain

No. 419332

>>417892
But he is turned on? Or is he meant to be annoyed? Maybe his eyes should be open?
>>417911
Im not an animation expert I think the winking looks fine, god i want to see more of her stuff

No. 419748

File: 1727741645855.png (Spoiler Image,1.41 MB, 1926x1025, uhhh uhmmmmmm.png)

i'd love to hear some critiques nonnas. i'm a noob when it comes to human anatomy and rendering so i already know i've fucked up several parts of this kek. i feel like the lineart looks 10x better than the coloured piece, idk exactly why though. spoiler for moid and little bit of blood

No. 419754

File: 1727744407884.png (Spoiler Image,2.56 MB, 1926x1025, image.png)

>>419748
cute style, for the line art only one, line weight and line confidence could be used to enhance the sketchy style to bring more focus to the subject. The colors are stronger than the lines so the colors could either be toned down or the lines should be cleaned up for this sketch color style. the colors could also use more cohesion. I recommend studying values, line weight, anatomy, and color relativity. Basically don't forget to work on the fundamentals when you feel stuck, fundamentals are important when trying to stylize not just for realism art. Our unfinished works tend to look better to our brains because the errors are harder to see. Don't shy away from colors, just strengthen your understanding of them so that you can use them to enhance your lines instead of clashing with them. attached is how i personally would try and improve the image. The character has red hair so i tried to improve the yellow and red throughout the image instead of having strong red with dull skin tones and grey shirt. The anatomy in the neck looks worse in color because your lack of understanding is made more clear when you tried to color it versus with the vague lines we can make it up in our brains. Your flattened face looks better in lines because again the color shows your lack of understanding of how the face is actually shaped, this is how anatomy studies can help.

No. 421063

File: 1728166494413.jpg (1.6 MB, 2590x3729, dwaringg.jpg)

Some things I drew/doodled

No. 421064

File: 1728166520337.jpg (779.68 KB, 3024x1565, dwaringa.jpg)


No. 421065

File: 1728166714506.jpg (1.29 MB, 2322x3598, dwaring0.jpg)

I hate how bad it looks now that I am uploading them versus how they looked on paper, this is the last I will post for now, I don't think anyone wants to see more but I am curious about any suggestions? I also practiced some stuff with perspective I might post, I didn't use references though (none handy at the time) so maybe not

No. 421231

>>421065
The last is pretty good in terms of body construction.
>>421063
You seemed to struggle here drawing the body folding up. Try drawing 3d shapes when creating the pose like two squares for the torso (1 for the ribcage and another for the waist and hips) and cylinders for sections of the limbs with balls to represent joints like elbows and knees. I'd also recommend doing a few studies with realistic faces (even if you're just interested in drawing anime) stylized simplistic faces benefit a lot from understanding structure and depth of real faces.

No. 421233

>>419754
ntayrt but the yellow filter and random lines you added make the picture look far sloppier and more amateurish than the original.

No. 421254

File: 1728237776259.jpeg (21.67 KB, 328x299, Illustration.jpeg)

This looks like shit, how do you draw a body? Am I, as the zoomers say, cooked? I only know how to draw girls kek

No. 421255

>>417770
oh this is so cuteeee

No. 421296

>>421231
Thank you, I have been studying real faces I've definitely improved in the face area, so I am looking to improve more. I've never drew bodies as separate shapes like squares and stuff, it confuses me but I will practice more and prob try deconstructing, especially when learning how torsos and hips interact, kek. I'll prob draw that pose again sometime and post. I draw a lot at work where I have no access to references, so I use my own body as reference by projecting it into a 3d image in my head, but I did not do so for the sitting one. Maybe I'll try that and looking at references?
>>421254
Post example of body!

No. 421314

>>421254
it looks like a messy sketch. something that contributes to it looking wonky is the mismatched eyelashes and eyebrows. The nose and mouth are barely visible, what kind of anime style are you going for? There's also a slight lean to the whole thing, did you try flipping the canvas digitally? That can help you spot mistakes too.

No. 421332

>>421314
Yknow now that I think about it it looks like one of those AI sketches, not saying it is, but if it's someone's sketch some of the decisions made are incomprehensible, like what is that hair and the random knots? And the eyes have shading but nothing else except under the neck, which is dark and crude. The eyes are also kind of completely different when you look at the shapes and lashes.

No. 421354

File: 1728263325969.png (399.43 KB, 587x730, help.png)

Never been so upset attempting a study

No. 421355

>>421354
KEK ganbatte nona I don't think it's possible to achieve that level of autism

No. 421356

>>421354
Will this be Elsie?!

No. 421357

File: 1728263615974.jpg (523.93 KB, 997x1432, Screenshot_20241006-184834_Gal…)

>>421354
This is what I'm attempting to replicate for reference
There's a image that shows all the steps the original artist took but I can't be assed to find it in my files

No. 421359

>>421357
Oh fuck I forgot it was Applejack. Looking good so far!

No. 421362

>>421355
Kek, probably not but I'd like to try.
>>421359
Thank you! It's been incredibly painful but it's somehow satisfying.

No. 421373

>>421354
You're painting in chunks when what makes the original so uncannily realistically rendered is extensive radial shading. The face is super soft and round, so why are you painting it like it's made of bricks with a tiny hard brush? Break out the giant airbrush and plump out the whole head first, then make it a bit smaller and plump out the cheeks, nose, etc. Does that makes sense?

No. 421380

>>421373
NTA but you need to block in the values first before softening the edges

No. 421382

>>421380
No, that's not true for digital art. Blocking in is an important step in traditional painting IMO due to the limitations of a physical paintbrush, but there's no reason not to start with a large soft airbrush and work your way down to detail.

No. 421397

>>421382
>No, that's not true for digital art.
please dont speak about things you know nothing about

No. 421400

>>421382
Nta but you can literally just blur it later if necessary

No. 421407

File: 1728272201274.png (1.92 MB, 510x1800, to_where_the_days_take_us__wip…)

>>421373
AYRT, I tend to do everything on a single layer and painting it in blocks like that just helps speed up the process especially as this stage will be covered up by airbrushing later, (I'm only on step 3.5 of picrel.) Although I do understand where you're coming from and I might try out that method on another study, I'm not that great with airbrushing in the first place so it might be fun.

No. 421408

File: 1728272821894.jpg (36.82 KB, 796x575, christalmightyitsterrifying.JP…)

>>421397
oh stop it, it's what I do and ignoring the fact that i did this with my damn track pad in 20 minutes so it's lumpy as fuck and I can't draw in the details, i think it's enough to be proof of concept. After this stage you go in with a harder edge brush and define the edges only where needed.

No. 421412

>>421408
This looks awful, the original clearly has hard edges you completly ignored and blurred for no fucking reason.

No. 421448

File: 1728277321607.png (450.9 KB, 616x806, myshading.png)

>>421412
reading comprehension below sea level, did you see where I said
>After this stage you go in with a harder edge brush and define the edges only where needed.
i'm not gonna redraw the entire fucking horse, anon (kek). i was just showing the "base" stage.

picrel, i don't do art anymore but here are parts of some (years… rip) old pieces to show the technique, i used 90% just airbrush and eraser for these and not really any other tools.

No. 421460

>>421448
If your art looks as mushy and soulless as that, you are not in a position to be giving anyone advice based on your “technique”. Sometimes I wish I had this sort of blind confidence kek

No. 421468

>>421448
not using an airbrush is like the very first advice they give you when you get into digital art because it just looks amateurish and bad, and it shows.

No. 421469

>>421460
>>421468
You guys have got to be baiting me or something. I never claimed to be a master or an expert but my picrel was not THAT bad.
At the time of those drawings I’d been doing digital art for 10 years, I used to use painterly brushes but switched to airbrushes because after years of hearing “NEVER TOUCH AIRBRUSH” I touched them and realized they work great for me.

No. 421476

File: 1728283014717.jpg (12.35 KB, 275x264, 1648006695808.jpg)

>>421460
>>421468
OP, I really don't understand why you're dunking on that anon, she might be a bit abrasive but she's not totally incorrect. Plus her art is closer to what I'm aiming for so I can take bits and pieces of what she's saying to help.
>>421408 This particularly is really helpful and made me realise that my brush strokes are way too harsh for what I was aiming for and I most likely have a sort of render blindness because I tend to render with the default pen and watercolour brushes and I'd have to watch that. I don't know why but it's slightly upsetting the way you guys are digging into her, maybe it's because I've had a long break from lolcow until today but it's a bit much.

No. 421478

File: 1728283180585.png (81.12 KB, 224x225, image.png)

>>421460
>>421468
why are you guys so angry at her

No. 421480

>>421478
She's giving terrible advice and doesn't have the skills to back it up.

No. 421481

>>421382
Nta but these are just two different methods of painting and I've seen both being used by very good artists. Kind of like painting in grayscale or with colors, it's not that one method is wrong you just need to see what works for you. Personally I only use the airbrush for backgrounds and then a soft and hard brush depending of the area of the drawing. It looks like the original artist started off with a very soft brush too, but again you can start off using anything and you can still get to the same result with skill.

No. 421483

>>421468
>amateurish
Well wtf are you picasso or something

No. 421484

>>421483
I dont think thats the artist you want to use for your analogy kek

No. 421485

>>421484
Ok: well wtf, are you Shakespeare or something?

No. 421489

File: 1728286690031.jpg (280.43 KB, 1000x998, 1000005994.jpg)


No. 421504

>>421448
If I posted a shitty drawing, would you digitally color it for me?

No. 421569

File: 1728308036128.jpg (104.86 KB, 587x300, eye guide.jpg)

>>421254
the only critique i have for you that your eyes seem a bit unfocussed when looking in front your eyes ever so slightly become cross eyed (the difference is more hard to notice in realistic styles) since im assuming you wanted a more animeesque style i inked it a bit too. besides the eyes your art is great! you arent cooked youre "cooking" kekk

No. 421572

>>421476
I’m airbrush anon, I’m glad you found it helpful. Tbh I’m also a bit taken aback by receiving such harsh put-downs, I was really not expecting to get dog piled. An yeah I’m biased but I still don’t think the works I posted are so bad to warrant the reaction they received. What I get for trying to be helpful I guess kek
>>421504
Sure I love coloring and shading. But it could wind up looking uncanny depending on your style kek, since my coloring looks like >>421448 . But I think it would be fun regardless

No. 421577

>>421314
>>421332
Idk if this is the same anon but thank you for the feedback! Kekkk no it’s not AI I haven’t drawn on a drawing tablet and still don’t know how which is stupid because I should really learn but I don’t really have the time and that’s why it looks so busted and crooked. I actually don’t draw that often like I used to years ago but I was curious on what feedback I would get, thank you guys! ♥ I will try flipping. Do you have any recs or videos for Clip Studio Art?
>>421569
Ty for this anon, I think I have to brush over the fundamentals again tbh kek but for some reason by brain has a lot of trouble learning them, especially perspective shots they are just extremely hard I almost feel mentally disabled trying to learn art but I tend to skip important steps because I just want to draw for fun even though I know that’s not how it works. Do you have any tips for that?

No. 421578

>>421448
anon pls just use hard brush, then use soft brush for rendering and blending
>>421354
this isn’t actually that bad because you have to start somewhere but you need some hardness to this painting, maybe you would benefit more from like form shading in your sketch and then adding the shading and lighting

No. 421580

>>421578
You’re being so weird about this, just because I enjoy a different technique than you doesn’t mean it’s wrong. Like I said, I spent years using hard brushes and so I’ve been there done that. It’s not illegal to prefer airbrush. And I seriously don’t think what I posted is as bad as anons are making it out to be.

No. 421581

>>421580
that wasn’t me though i’m a different nona

No. 421582

>>421580
>”what I posted isn’t that bad”
Anon, in the gentlest way possible, I don’t know if you just have blindness to your own work or what, but what you posted does not look good at all and you should not be telling others to follow your lead when you clearly have no idea what you’re doing. I’m not trying to be harsh, but you need to understand that the technique you speak of gives really shitty results, as evidenced by the fact your best examples look like something from a beginner. Please stop being so combative and learn to accept criticism, you are really embarrassing yourself.

No. 421589

File: 1728316207408.jpg (66.46 KB, 600x869, oxx_by_cbedford-d80vkuy.jpg)

>>421582
>the technique you speak of gives really shitty results
Nta, but this isn't really true. If you know what you're doing you can definitely start off with the airbrush, but of course you have to go in with hard brushes afterwards for definition and details (a drawing with only the airbrush would be really blurry…). C.Bedford uses this method and I think her art is very very good (warning for gendie shit if you look her up).

No. 421594

>>421589
Ok but >>421448 is no Bedford and she clearly doesn’t know how to do it, so the point stands.

No. 421595

>>421589
Ntayart you should just do something that is tried and true and once you gain enough skill you can deviate from it and experiment with airbrushing. You aren’t at her level yet so of course her art looks great, stick to what you can handle and learn to not take criticism as a personal failing or insult.

No. 421598

Idk anons I do think it's funny that the airbrush anon is the only one so far who's actually posted her work kek.

No. 421599

>>421595
I am airbrush anon and the person you’re replying to is not me. I get it though, apparently everyone thinks I suck balls, so whatever, like I said I don’t do art anymore anyway so I’ll stay out of these threads since apparently I’m not qualified to give advice.

I would just say though I’m very curious what the art of the people calling mine “beginner” and “shitty” looks like because although I never claimed to be an expert, I know my work is more advanced than beginner level. No one has offered any actual criticism other than “airbrush bad so you bad.” And frankly, what I posted (although not perfect!) is objectively more advanced than a lot of the rest of the painting work posted ITT, yet I’m the only one getting shat upon and told I know nothing. Ok. Way to teach people how fun it is to try to participate earnestly in this thread.

No. 421601

>>421572
>>421599
It's more than likely baiters. I see similar comments in the art salt thread lashing out over completely harmless commentary.

No. 421607

>>421599
>I would just say though I’m very curious what the art of the people calling mine “beginner” and “shitty” looks like
like boring trash kek. that’s why pyw gets them so heated, they can’t draw themselves

No. 421608

>>421607
What’s PYW?

No. 421609

>>421608
post your work. common saying in art communities (namely /ic/) when people start getting especially vitriolic and unhelpful

No. 421614

>>421607
Nta but there are good reasons not to post your art here or on 4c. Unless you want to out yourself as a user of le evil terf website, you have to draw something specifically to post it here. Seems like a waste of time to draw something for free just to appease a bunch of assholes who are going to attack the work regardless of how good it is because they want to "win" an argument. PYW in my opinion really isn't that different from demanding that people post hand pics. Literally every single time someone's posted a hand pic, they've been ridiculed for it and called a moid anyway.

No. 421615

>>421460
Nta. It looks fine to me. You're nitpicking just because you disagree with her.

No. 421621

>>421480
ntas but show us your work please

No. 421631

>>421594
>>421595
I agree that she's not at that level but the point is that you can use the airbrushing method and it can work. The issue here is skill, not method.

>>421448
It's true you're not a beginner, but you're also not great (not that you care apparently but I still want to critique). The upper face is the best one rendering-wise, but it's still boring because it's just a piece of a face on a yellowish background and with what looks like simple black shading. The bottom face has the most issues, the scratchy lines don't blend in well with the rest, the bouncing light is a good attempt but the colors appear muddy and it's not defined enough, in a way it reminds me of sakimichan's overly blurry and rubber-looking skin. The eyes hardly have depth (remember, the white sclera would be rounded like you would expect and nor super reflective, while the iris is a flat-ish tissue that slightly caves inward where the pupil starts and it's much more reflective, and the pupil is a hole, but also remember that over the flat iris you have a rounded "glass-like" cornea that can cast a shadow on the iris) and a hard defined eye-shine would make it a lot better. In the drawing it's all very blurry and muddy and this doesn't come accross. Your shading almost looks like pillow shading which tends to be boring.

No. 421635

>>421615
Resorting to sockpuppetting now I see. Literally anyone with eyes can see the many problems with the pieces you posted, pretending to be other people just to defend yourself against criticism is incredibly cringe and it’s probably this mindset that caused you to have been doing digital art for “over 10 years” and yet have nothing to show for it except airbrush mush with no understanding of light, form, or shadow. And then you try to give other people advice and get mad when we say “don’t listen to someone who paints like that”? Kek but by all means keep going, it’s honestly funny at this point and we needed a new artcow, airbrush-chan.(infighting)

No. 421637

kek at the people who post their work in here to rate and critique and then get mad when people rate and critique it, did you expect some circlejerk?

No. 421640

>>421637
No anon, it’s actually worse than that, airbrushchan was dumb enough to post >>421448 as a critique of someone else and then had a meltdown when people laughed at her for being delusional about her own bad art kek

No. 421642

Stop arguing and post pretty pictures!!

No. 421643

>>421635
Anon is not me, your crusade against me is bizarre.
>>421640
>meltdown
What. Literally where. I swear to god I am never posting ITT again because you all are unhinged.

No. 421647

>>421448
I just don't get why anons are acting like this is literally dog shit chicken scratch. I love all the art anons here, but this is honestly way better than most anons who post their work here.

No. 421648

>>421635
>sockpuppeting

No. 421649

>>421635
Ayart. I'm a separate-ass person, you schizo. This is one of my replies: >>421400 . I didn't say that her art was perfect or astounding, just that it was fine. The colors are a little muddy, but they're decent drawings. I reiterate: you're going after that anon because you're overly invested in a petty argument about brush hardness, of all things. I think she came across too harsh in >>421373 and >>421382, and I honestly think that the hardness of your brush is damn near irrelevant that early in the process, when you're just blocking in big shapes. I personally use a hard-edge flat brush for that step of the process, because I was taught how to paint traditionally and I just replicate that process when working digitally. But her process probably makes sense for someone who learned traditional airbrushing before moving to digital, idk. It seems like the strategy she uses works for her.

No. 421654

Forget the study, I think this is the most upset I've been at ever posting on lolcow. Even if they're baiters or newfags who think being mean is somehow integrating, between this and anons posting anon art in the bad art thread, sperging at anons for drawing redesigns for fun etc. wow lolcow has become really hostile to (esp more amateur) drawfags for some reason this year and it's tiring. I cannot fathom getting angry by proxy because someone who does a different method offered advice, and it was good even if I personally didn't agree with every point. That's how you know a critique is good because if it makes you realise a flaw or puts something into a different perspective, you can take from that and use it. Why are you so butthurt over a critique not directed to you, did airbrushing anon kill your dog or something? If anon's advice is so shit why don't you share your wisdom? Forget PYW, how about you PYC?
Also airbrushing anon has said multiple times that she doesn't draw anymore, do you guys expect her to fire up the drawing tablet to start studying the rendering of form, something she probably doesn't want to do or have the time for just so she can comment on a autistic my little pony study.
And the "muh bad art so bad critique" point is stupid, people who don't do art or are begs or slightly intermediate can critique art you know, if they're egocentric or too normie obviously they'll do it poorly, and amazing artists can be god awful and even detrimental giving critiques because it's a skill separate from art making. Some people are great at pointing things out in art but lack degrees of self awareness for their own work, it's just a thing that happens pretty often and most artists have in varying severities.
You guys suck any sort of fun out of getting criticism, this isn't a St Petersburg art university you don't need to go around hitting people with a stick.

No. 421656

>>417276
>I'll even take drawings from that retard who wont stop drawing femboy goats
i don’t want to draw on your gay ass doodle board bitch(personalityfagging)

No. 421658

File: 1728335851858.png (7.08 KB, 224x225, images (15).png)


No. 421664

>>421654
>PYC
What does this mean? "Post your clitoris?"

No. 421669

>>421664
Kek, I thought it would be implied to stand for Post Your Critique

No. 421685

>>421654
> esp more amateur
You yourself even admit her art is amateur, so idk why you’re getting so defensive over some random anon’s amateur art getting criticized. It’s not that big of a deal and she shouldn’t have dished it if she couldn’t take it. it’s not like we hate her, it’s just that she shouldn’t try to give advice on a method she herself hasn’t even figured out (which imo points to the fact that the technique is not very good for people who aren’t already competent artists in another method)

No. 421694

>>421685
post your work

No. 421697

File: 1728340224817.jpg (34.67 KB, 563x421, e927c77c8e2600b010bf838b60f9e2…)

POST PRETTY PRETTY PICTURES NOW

No. 421704

File: 1728341233376.jpeg (90.79 KB, 736x981, IMG_2746.jpeg)


No. 421705

File: 1728341382609.png (915.06 KB, 994x2016, IMG_1831.png)

>>421697
Rate my gigabutch

No. 421706

>>421704
Who is Dedsode and why are you stealing her art

No. 421710

>>421705
looks like someone’s father
>>421706
it’s a joke

No. 421716

>>421685
Post a critique then. What do you think I could do better? By your own logic you must draw better than her to point out her mistakes and while I don't want to see your art I am interested in the quality of your criticism. Which I hope is better than what you've shown so far by the way. Nitpick as much as you like with as much bias as you want, if it's good and helpful that'd be fantastic, if it's bad I'm not going to argue and I want it to stand for itself and that'll prove my point.

No. 421719

>>421710
I keep thinking he's holding a conch shell

No. 421721

>>421656
And thank god for that

No. 421772

File: 1728356404862.jpg (Spoiler Image,507.49 KB, 720x1600, 20241007_215344_Gallery.jpg)

>>421504
>>421448
Do you think you could paint over this, or is the linework too muddy? I tend to draw small which fucks up the penciling when I erase a bunch. If you think it's too coomery then I also understand if you don't want to paint over it bc of that. I'm absolute shit at coloring and I've always wondered what my stuff would look like colored.

No. 421776

>>421705
Stunning, i love your style

No. 421783

>>421772
Nta but you would need to either use a finer pencil or re-draw it on a much larger sheet of paper. The nose in particular is difficult to discern. That's what I'd say if you asked me to color this. Idk what that anon you actually asked would say, though.

No. 421786

>>421772
Why are you drawing voldemort porn

No. 421788

>>421786
Let her cook nona

No. 421795

>>421710
>looks like someone’s father
Nonsense, she has her hairline.

No. 421803

File: 1728366756416.png (815.82 KB, 720x1600, 20241008_005130.png)

>>421783
I edited it a bit, would you say this is easier to paint over? Honestly it took me so long just to draw this one unfinished drawing, I'm not going to do another one. I'm too lazy.

No. 421881

File: 1728381545728.png (689.01 KB, 483x757, cdsef.PNG)

Shittiest sketch ever, should I continue?

No. 421883

>>421881
yes! i find the way the proportions, face and hair are drawn very appealing. your brush choices and shading style aren't my favourite thing ever but the colors are very nice.

No. 421884

>>421881
LOVE the color and pose! Design is so pretty, body proportions are not obvious in the process, it's understandable.

No. 421889

>>421881
I'd hit

No. 421890

>>421883
Oh cool thank you! Yeah brush is the standard round one but I really just scratched around very badly. I'm glad you like the colors!

>>421884
>design is so pretty
KEK this is Broly from DBZ I just made him into a buff bishie (and lowered the waist cloth), but yeah I like his clothes and jewelry too! For the proportions I know his head is too tiny but he is built like a fridge so it's intentional, not sure how I can make it look more appealing though.

No. 421891

>>421881
Are you going to paint over it? Why are you not using a hard brush to define segments before shading? It looks so messy and nothing really guides the eye

No. 421896

File: 1728387821827.jpg (216.71 KB, 483x757, KARROTTTTTT.jpg)

>>421881
the colours are great! but the proportions seem a bit too elongated even for dbz characters so i only edited that and nothing else!. i know this is a wip so i hope you post the finished version too!

No. 421903

>>421889
Me too

>>421891
Yes, this is basically a thumbnail. It'll be remade completely once I nail down the proportions and concept as much as possible. Then I will be define it as I render it.

>>421896
Thank you anon, that looks a lot better. For some reason every time I draw a body it always starts off way too elongated. The hand and shoulders are also much better.

No. 421904

File: 1728390735335.jpg (1.23 MB, 1671x4032, dwar.jpg)

>>421903
Is it possible to color over something like this? Or no because I already filled it in with pencil? Maybe >>421065 the middle figure?
If not that's okay. Also take your time

No. 421911

Why is this thread suddenly full of people asking anons to color shit for them. I get wanting redlines or corrections but I'm not sure what having someone else do a major step for you accomplishes. Unless they record it ig.

No. 421914

>>421911
Pretty sure it's just that pencilanon asking

No. 421924

>>421911
She offered

No. 422062

File: 1728457698655.png (Spoiler Image,690.99 KB, 1408x3175, bleh.png)

Still can't draw faces and it pissed me off. Ignore the ugly legs and feet i can't even bother at this point.

No. 422073

>>422062
The face is ok? A bit generic, bigger problem is the broken neck.

No. 422074

>>422073
True, i couldn't find any refs so i just drew it from imagination.

No. 422077

>>422062
You must turn the body a bit if you want to keep that face angle, people can't turn heads like that. The neck also seems a bit short but maybe it's because he's muscular… as for the face I think his right eye is sliding off to the side a bit too much, and his ear is a bit low, other than that it looks good. Maybe the forehead is too big but it depends on character design.

No. 422083

File: 1728466908314.png (Spoiler Image,232.3 KB, 648x1489, bleh2.png)

>>422077
Thanks nonny tried to fix it up a bit, the neck is really fucking me up.

No. 422125

>>422062
Face too cartoony and simple for such a realistic body and something about the neck is off. Arms are too short as well. Also like other anon said, the ear is too low, ears are level with eyes. Eyes above ear, something to fear!
>>422074
I'd say find a ref doing something similar, draw, and compare to find mistakes.

No. 422127

>>422125
>Face too cartoony and simple for such a realistic body
i always get this but idk how to fix it i dont want to draw ugly realistic moid faces tbh

No. 422128

File: 1728475298455.jpeg (Spoiler Image,149.45 KB, 750x1042, IMG_4977.jpeg)

>>422083
I would suggest moving the ear a little higher, (the ear is pretty much in the centre of the head when looking at the head on profile so you have to account for perspective)and usually aligns with the top of the brow bone and the bottom of the nose. The calves are a little short too, the knees should be more or less halfway up the leg, if you measure the distance between the ankle and the knee it should be around the distance between the knee and the middle of the hip bone. The head looks a lot better though!

No. 422129

>>422128
thanks nonny. The head was supposed to be angled upwards thats why the ear is low but i realized its too low now.

No. 422130

>>422127
I think the faces look would look okay once the image has been shaded/rendered, aside from just adding lines to the face a la Jojo’s bizarre adventure its quite hard to add definition to a face with just lines without making characters look old or wrinkly. Maybe the proportions are throwing people off? The faces are quite cutesy, have you tried longer faces like yoshitaka amano and similar artists?

No. 422133

File: 1728476906436.jpg (274.58 KB, 850x1243, sample_be9aae90b0ba6ad45cede7b…)

>>422130
I dont like yoshitaka amano's faces, sorry. I mostly take inspiration from af_cf and yuusuke murata

No. 422134

>>422133
If that’s the style you’re going for I could try and do a redline? I’m busy atm but when I get some time I can post my suggestions

No. 422135

File: 1728477917463.png (91.49 KB, 400x300, miyata.png)

>>422134
thanks nonny that would be highly appreciated. I really like chubby cute male faces that still look manly, like murata's or miyata from hajime no ippo. I don't like super manly rough faces.

No. 422151

File: 1728482588656.jpeg (123.59 KB, 788x484, 5AF0E567-E8B0-4EAB-A5A9-521744…)

>>422083
Absolutely everyone ITT struggling with heads and faces needs to stop wasting their time trying to blindly feel their way to understanding and take 30 minutes to learn the loomis method. I had the same problems and struggled for years desperately analyzing and redrawing and analyzing and redrawing trying to figure out what was off about my heads and faces making very little improvement, then I took 30 minutes, learned loomis, and I’ve never struggled (as much) again. It’s basically a life hack. Picrel were drawn in the same week a few years ago, right one is after learning loomis. Basically I’m saying don’t write off classic drawing tools, they are taught for a reason.

No. 422152

>>422151
I used the Loomis method.

No. 422154

>>422152
If you had used the loomis method, your ears would be lined up correctly. That’s one of the main landmarks in the method. I’m not sure what you’re using, but it can’t be loomis. If you redline your loomis underdrawing for me I can tell you where your construction mistakes were, I’m guessing maybe you just forgot some of the steps/guidelines?

No. 422160

File: 1728485677046.png (151.21 KB, 554x497, asdafasdfasfdf.png)

>>422154
i fucked up the ear because i probably moved the head up to fix the neck or some shit and i forgot

No. 422161

>>422151
I'm writing them off because I don't want my art to look like yours

No. 422162

>>422151
Kawaiii the one on the left looks like my OC

No. 422163

>>422161
Everyone ITT is such a rude little maggot for no reason

No. 422164

>>422163
Welcome to the Internetz

No. 422168

>>422151
Left is better

No. 422174

>>422168
???? What. The right is objectively better, left’s eyes are totally wonky and the face has no structure.
>>422161
I was really proud of my progress at that time and I still think it’s decent, I don’t understand why every time I post here all I get is insults when absolute beginners also post here (no offense to beginners ilu) and never receive this sort of vitriol. What is going on? This is a serious question. I’m starting to think I’m going crazy and it’s seriously making me depressed.

No. 422175

>>422174
NTA but the first one looks more genuine, like actual animu. Right one looks more like westernized tumblery anime.

No. 422176

>>422151
This has to be a joke kek, you can’t be serious. Both the before and after are ass, but at least before had potential to be cute.
>>422174
Kek you must be airbrush-chan. Everyone clowns on you because your art sucks but despite that you go around giving people advice, it’s literally that simple. Like a kindergartener trying to instruct other kindergartners while acting like da’Vinci. And then throwing tantrums like this when people don’t like your bad art. If you keep doing this, you’re going to become a thread cow.

No. 422177

>>422174
>>422151
Idk it feels like anons flip a coin to decide if they're gonna give advice or just be an ass, the right one definitely looks better to me, less flat.

No. 422178

Reminder for all the autists who keep forgetting that this thread is for:
>post art for anons to rate, critique, give advice
If someone "rates" your don't fucking chimp out, if someone "critiques" you are not forced to follow that critiques use your own "critical" thinking and either follow it or don't,same with advice no ones putting a gun to your head for it.

No. 422179

>>422178
I really don’t think it’s “chimping out” to react negatively to anons just insulting me without critique every time I offer advice with picture examples. It’s not lost on me that I have been the only one posting examples with my advice and I’m the only one getting essentially bullied off the thread. “I would hate for my art to look like yours” and “your art is ass” are not “critiques” and I don’t think I have to just lay down and take that behavior, especially when all I came to do in the first place was try my best to help other anons out.
>>422177
>>422163
Thanks anons

No. 422180

>>422178
Samefag the same applies for the critics as well we know most artists are BEG here pointing out the obvious does no help to them. The next op should have a rule of when you give anatomical or composition advice you must provide a visual example as well.

No. 422181

>>422179
I wasn't talking about you nona I was talking about personalityfags who do.

No. 422183

>>422179
Your post sounded a bit condescending so maybe that's what tipped them off.

No. 422184

>>422183
How? What?

No. 422185

>>422183
I wasn't talking about the anon who posted the loomis example but the previous personalityfags we've had who chimp out DESPITE asking for advice or criticism goatfag the op should've had more rules regarding this because these types of posters always derail the thread

No. 422186

>>422184
Wow, bad at art and also retarded. You’re almost making me feel bad for you. It’s probably best if just you stop posting here since you’re really obvious and don’t have any skills to base your “”“help””” off of. you’re going to get picked on, and crying over it’s just going to make it worse. Have you forgotten where you are?(infighting)

No. 422187

>>422184
Everyone knows about the loomis method, it's not a super obscure art technique nonny kek. Even if you know construction methods like that you are still prone to making mistakes because it's human.
>>422185
If you are talking about the person she gave a critique to(me) i didn't say anything about her after >>422160 but it did sound condescending to me, i didn't say anything but it seems some anons picked up on it too.

No. 422190

>>422187
I didn’t know about the loomis technique and wrote off learning tools for a long time, I was trying to give advice that would have helped past me and save other people the time I wasted. I’m sorry if I came across condescending, I really didn’t mean to. I made a mistake assuming that my past experience was more common than it was.

No. 422192

>>422190
It's in the OP for the art salt thread, but i get you not everyone reads OPs.

No. 422194

>>422128
This is an underrated reply. Anons got distracted by the Loomis thing, but the photos anon posted do an excellent job of illustrating the main problem with the drawing, which is that it's impossible to see the head at a three-quarter angle with a posterior view of the body. In order to keep the head three-quarter, you either have to have a twist, like the guys in the top row and seventh pictures, or the guy has to be standing at more of an angle, like the guy in the fifth photo. Another option is drawing the face in profile if you want to keep the body entirely in posterior view, which is often what I choose to do with the looking-over-the-shoulder pose.

There's no shame in using reference photos, so long as you don't literally trace them. Hell, if you take a photos yourself, you can trace it as much as you'd like, because the photos you take are your own artwork. I often take photos of my hands when I'm struggling with a specific hand pose.

No. 422195

>>422190
>I didn’t know about the loomis technique and wrote off learning tools for a long time
Your problems with ignoring the most barebones art 101 advice are not everyone elses problems and le loomies method is not everyone else's solution

No. 422196

>>422163
Right? Idgi. Anons are admitting that they're struggling and are willing to ask for help, and the replies come at them way too hard. I get that when someone is new, they may have a lot of problems with their technique, but it's not going to help them learn if you insult them or overwhelm them with too much information at once.

No. 422200

>>422190
Anons just don't like being told to study, I got the same dumbass responses when I shared how I improved drastically overnight just by actually sitting down and learning how to construct bodies in response to someone bitching about having the same problems I used to have. They know they should crack open a book but they've chosen not to and someone bringing it up irritates them to no end. Don't let it get to you kek you've seen their shitty work. Be happy you're not like them

No. 422201

>>422185
erm i didn’t get angry because of criticism, i got mad at nitpicky/condescending/vague advice

No. 422202

>>422199
I already apologized to you and explained I didn’t mean to sound condescending, why are you continuing to insult me?

No. 422203

>>422202
i just misquoted. i don’t know what’s really going on (and i don’t really care) i just noticed the thread was moving and jumped in

No. 422205

>>422195
I saw a lot of my old problems with facial construction in anon’s post, that’s why I offered advice about actually using loomis since I knew that used to be my problem. And using loomis properly actually would help anon, so in this case yeah “le loomies” would help. I don’t know why you’re so mad.

No. 422206

>>422186
lol nonna calm down, you're acting like a super villain over nothing

No. 422207

All of you shut tf up oh my god why is this thread always fighting. And YOU
>>422205
you don’t have to respond to every little post and defend yourself just close the thread, you’re shitting it up too.

No. 422210

>>422207
>why is this thread always fighting.
lc innit

No. 422212

>>422207
If I’m getting shat on and insulted for no reason then yeah I’m going to defend myself, I don’t think anything I said was unreasonable

No. 422213

>>422200
Even if you study you are still going to make mistakes. Telling someone to go study is a terrible advice because it's impossible to know if someone has studied or not. It's way too vague. It's wah better to just point out where the mistake is.

No. 422214

>>422151
TiF artstyle kek

No. 422216

>>422212
>no reason
The reason is you can’t draw yet are acting like you’re god’s gift to this thread. Like everyone else has said already, shut the fuck up and go elsewhere. No one cares about what you have to say and you’re not helping anybody with your shit ass “examples”.

No. 422217

>>422214
Seriously? What is your problem?

No. 422220

>>422216
Why are you even getting mad on behalf of the anon she was trying to help? Cranky because your art is even worse?

No. 422222

>>422186
damn why are you so bitter kek

No. 422224

>>422216
I mean I appreciate her advice/examples and I know a few other anons do. I don't understand why some of you are trying to drive her away when she didn't do anything wrong.

No. 422225

>>422224
Probably the goat fucker seething. ignore the bait

No. 422226

>>422225
You know what, I was thinking the same thing. Maybe she spergs out at anyone she thinks is better than her giving advice. I agree, let’s just ignore the aggro insults.

No. 422227

>>422151
your art is good don’t let them get to you nonnie, no point in giving the lazy malding barafag advice. i like the left drawing better

No. 422234

>>422187
Nta, everyone knows about the Loomis method but that doesn't mean everyone does it. Especially for beginners it is helpful to tell them to do it.

No. 422235

>>422225
kek, schizo cope. the goat poster is very recognizable, she's mostly just a troll from /ic/, there's no reason to be tinfoiling that everyone you don't agree with is the thread punchingbag malding because people draw better than her when regular anons here are way more autisticly angry and invested in this gay shit than she'll ever be.
>inb4 you tinfoil that I'm her too

No. 422236

>>422235
>than she'll ever be.
Why are you saying this like you know her

No. 422237

>>422179
i know what you mean this has happened to me anytime i post a redline or correction as well

No. 422238

We need goatfucker back…(encouraging personalityfag)

No. 422242

File: 1728498643343.jpeg (17.37 KB, 250x395, 1722378918355.jpeg)

>im not the goatfucker guiz! she would never troll or be a personalityfag!
>the same goatfag samefagged and shat on anons who critiqued her art which was caught by a farmhand >>>/m/371474
>"inb4 you call me the goatfag!!"
youre really not even trying anymore kekkk

No. 422246

kek if it’s not fake nice coddling it’s seething and infighting and scrotefoiling. never change

No. 422248

>>422246
who is scrotefoiling

No. 422250

>>422248
there was some earlier itt

No. 422252

>>422238
no, her art sucks and her taste is revolting

No. 422255

File: 1728499528338.png (Spoiler Image,203.47 KB, 625x1342, image.png)

>>422083
i know youre already being helped but i did a redline because i thought the pose was fun, my recommendations is whenever you get stuck on a particular part or cant seem to get it right(like the neck or feet) go and do just a study of that body part (gesture, trace references, do breakdowns, look for breakdown tutorials) and practice drawing it in multiple positions to better understand the body part in 3d, it can help with your body construction.

No. 422259

>>422242
nah you’re schizo for real

No. 422260

>>422255
Caveman-ass brow ridge

No. 422262

>>422260
Like clockwork

No. 422267

>>422262
Oonga boonga

No. 422268

>>422242
You're the furryfag that's been posting on the fujo thread as well.

>>422255
Nta but this is so good anon! Love the legs and back, do you have any advice for drawing muscles that look so smooth and soft? When I use references I can never get them right because every picture looks so different and most irl males look too roided or wonky.

No. 422277

File: 1728502085563.jpeg (29.62 KB, 720x376, IMG_2759.jpeg)

>>422255
You know what I always wondered, why do you people always draw disgusting porn when you can draw something soulful, beautiful and pleasing to the eye? There’s something that makes my face grimace whenever I see contrived art like this. Drawing male faggot aesthetics and pretending it’s some epic femdom thing for da gurlz when it really just only appeals to gay men is embarrassing. Anon please get better taste, this is the first time I would suggest someone to draw something else pretty please, pretty please with a cherry on top?(infight bait)

No. 422279

>>422250
You mean the anon who plays the pedo game blue archive where all the characters are canon underage fag? Because I think it was quite obvious by the lolishit artstyle what sort of sub human it was..

No. 422280

>>422277
No one mentioned femdom what the fuck

No. 422281

File: 1728502364583.png (474.03 KB, 1545x1250, image.png)

>>422268
i do what i outlined for anon while having a fetish for chubby thick guys LMAO. I like thick and muscular guys but like you said hate the roided out decorative muscle look. I save any reference photo where the muscles look nice and soft while also finding artstyles i like that stylize the muscles in such a way. studies i suggest is if you look up gesture studies, this is to learn how to break down shapes of the body in a more natural way(giving everything distinct body like shapes instead of breaking down in squares in cylinders). and line confidence studies for smooth lines.

No. 422282

>>422277
So what does femgaze entail exactly then ya bitch ass scrote?(infighting/scrotefoiling)

No. 422283

>>422281
>I like thick and muscular guys
Ew

No. 422284

>>422277
>REEEEE WHY ARENT PEOPLE USING THEIR FREE TIME TO DRAW FREE SHIT FOR ME INSTEAD OF DRAWING FOR THEMSELVES REEEEEE

No. 422290

>>422277
What the fuck are you talking about

No. 422294

This isn’t directed at anyone in particular but stop drawing digitally if you lack the skills to draw well traditionally. You can immediately tell that someone like >>422281 who is one of the more skilled artists itt would not be able to draw using paper and a pencil. Not to mention ever getting to the point of making real art.

No. 422298

>>422242
You are schizo, obsessive, and an aspiring avatarfag. Great work, maxleyfag.(infighting/encouraging personalityfagging)

No. 422300

>>422294
>amateur digital artists drawing exclusively for your own personal porn stashes as a hobby, STOP DRAWING DIGITALLY OR YOU WILL NEVER BE A REAL ARTIST
top contender for most retarded piece of advice yet

No. 422303

>>422277
word if they had any sense they’d be drawing men that reflect the holiest thing on earth aka traps. there’s nothing more feminist than appreciation of the female form. yaoifags are so misogynistic fr(ban-evading retard)

No. 422312

>>422303
I knew it was you malding and baiting lately, kek I can’t believe anyone took you seriously when you’re the least skilled of all the anons who posted recently.

No. 422317

>>422312
this thread should know better than to argue with the pissfag neet who does nothing but bait and play loli eroge all day(sperging about personalityfags)

No. 422319

>>422312
>>422317
KEK great detective work nonnies

No. 422322

>>422277
drawing hot 2D men is based tho.

No. 422323

>>422317
Personalityfagfoiling this bad should be a bannable offense. It gets more absurd and further off base every time.

No. 422327

>>422312
>rancefag now trying to use the situation to sperg about the personalityfag she has a vendetta against
New tinfoil: Anna is one of the malding shit stirrers calling everyone a random personalityfag because she wants to make as big a spectacle of them as she made of herself. Back when the husbando personalityfagging was at it's she used to do the same thing and try to insert herself into any drama that went on between them for attention.

No. 422329

What the fuck is happening in here…?
Is it like this every time? I don't check often

No. 422331

>>422317
Remember to take your meds today anna by the way did you get your butt chin fixed yet

No. 422332

>>422323
for real. like i thought n*yfag was the piss lover

No. 422335

>>422329
To be expected. If the anons here weren't such unpleasant people they'd have artist friends they could ask for advice

No. 422336

>>422327
TIL I’m Rancefag, apparently, for clocking someone talking about traps as the trapfag. Wut? Kek

No. 422339

>>422336
it was more the assumption that i’m the one baiting up a storm in here as if farmers aren’t universally (often, pointlessly) unpleasant and aggressive. i normally have this thread hidden, i only came in today to feel vindicated + it’s the most active thread on /m/ rn(ban evasion)

No. 422345

File: 1728510913352.png (58.26 KB, 500x500, 227c6efc-569a-402f-8ce8-341173…)

>>422329
tl;dr from backreading
>spergs criticize art
>anons sperg about their art being criticized
>anons sperg about spergs
>anons start accusing eachother of being a personalityfag to discredit their posts
>actual personalityfags get involved for the opp to skitzopost about other personalityfags???
>pyw sperging
>whenever someone actually posts their work it gets dogpiled (because WHAT if that was the anon criticizing ME?)
this thread is normally dead, i'm not sure why it's full of tardrage all the sudden. you'd think the art salt thread closed.
>>422332
yes, tiktokcensor-chan. half the anons who sperg about personalityfags are unintegrated faggots who have no idea how to deal with them but feel like they fit in better when they namedrop them; you can't expect those people to have the lore right.

No. 422347

>>422345
Your cow is ugly. just kidding

No. 422353

>>422336
That post was meant for the anon below you/who replied to you

No. 422360

File: 1728514578911.png (296.99 KB, 1030x1403, edit.png)

>>422135
I had a go using a 3d model to help with some of the perspective, its not perfect ofc but hopefully this helps somewhat, i also tried to make the face look a little more proportionate while still being cutesy but idk if i've messed it up because i am terrible at cute things.

N