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No. 212098
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>>212091If you're completely new to visual novels in general, I would recommend Key VNs like Clannad, Rewrite and Little Busters for lots of slice of life and comedy.
Fate/Stay Night and Tsukihime are good entry level ones too with more action and such. Muv-luv has good mecha fights and shit if you can get past the first moege part of the series.
The SciADV series (Chaos;Head, Steins;Gate, Chaos;Child are ones that have been translated) is really good if you want VNs with more focused plots. There's no real necessary reading order to them, but I'd say Steins;Gate should be read first since it is widely popular. Chaos;Head and Chaos;Child, while not as popular as S;G in the west, are still both really good, especially C;C which was released in english recently. C;C is honestly the best VN I've ever read, so that's why I'm shilling its series so hard right now.
You can find more detailed summaries of the individual games by searching them up on vndb.
>>212093This is exactly how I felt about it, it had a good concept and pulled it off well at first, but it all fell flat because it was leading to literally nothing. There was nothing beyond the surface level.
No. 212103
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>>212071maybe it's just because I'm not a massive fan of VNs to begin with, but I thought while there were fun gimmicky moments sprinkled here and there it was overall really boring. I ended up using the fast-forward feature a lot.
No. 212106
>>212105Also I think having the game set in Japan was a mistake. It could have been set in America just fine. It's clear that the author is a weeb but he doesn't know enough about Japanese culture to make it work for me. For example, classmates don't call each other by their first names but I guess other video games like Persona get translations where the characters do otherwise.
Also finding out that Monika isn't a Japanese name irked me even though the writer was trying to go for something weird. And apparently Sayori isn't a normal Japanese name either.
No. 212131
>>212128(not original anon)
It only messes with stuff within the game files so the rest of your computer is safe, if you're streaming it will know the name of your stream at a point but that's the amount of meta it goes in the department. Heck, you'll find yourself messing with the game files out of pure curiosity.
No. 212149
>>212106Where the authors americans?
Like I just remember that that tsundere chick was making a joke with Monika's name and she said that the joke did not make sense in translation so I assumed it was made by japanese people?
Idk I did not mind the setting tho.
I feel like America as a setting with this type of vn would be weird too especially with kawaii animu characters.
No. 212233
File: 1511250228329.png (Spoiler Image,1008.14 KB, 1279x720, totono.png)
It was just okay. I'd been wanting to play Totono for a long time (but no full English translation as of yet) and I heard DDLC is a watered down version.
No. 212277
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Honestly I find secrets hidden in the games files really interesting.
Like these
https://www.reddit.com/r/visualnovels/comments/71z0i9/doki_doki_literature_club_has_more_to_it_than_we/https://www.reddit.com/r/DDLC/comments/75rt3w/portrait_of_markov/I'm aware it's basically an advertisement for their next game, but I love this shit anyways
No. 214268
>>212106Fam I think you're missing the point of the game completely, it's MEANT to look like a generic anime VN with weeb tropes so the shock value of everything horrible happening would be bigger.
I never got the complaining of westerners making something that's happening in a weeby Japanese setting. The reality of anime is pretty out of touch with the culture and everyday life to begin with, so in my opinion you don't need to be able to replicate a 1:1 realistic presentation of Japanese culture. If I didn't know DDLC was made by an American I would've thought it was a Japanese product for real. Not my favourite VN and it was amateurish here and there, but they did manage to capture some of the authentic Japanese surreal horror feeling really well.
No. 214285
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Anons who are saying they are disappointed in storyline, DDLC was never supposed to be their big project - as they are still working on their story-heavy VN as seen here
>>212277Basically DDLC is like both a) an advertisement for their studio and b) a teaser for their upcoming serious project.
That's why it's so short and there is tons of sneak peaks of the real deal, like the constant third eye mentions and hidden files that lead to stuff like
http://www.projectlibitina.com/Even the lead developer stated he didn't expect for DDLC to blow up that much.
No. 214798
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