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No. 1191466

This is a thread for professional artists, designers, and working in the creative field. I've noticed a lot of nonnies who are professional artists/designers but don't want to post in the art salt thread because it's simply not the same. If you have questions, want to become a professional artist, or would like to share your experiences please feel welcomed to do so.

This isn't a thread for:
>Asking for critiques
>Asking for the fundamentals or beginner tips
>Asking how to do twitter-tier comissions

No. 1191564

Anyone wanting to be a gallery artist too?

No. 1191576

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>Asking for the fundamentals or beginner tips
Is this really okay in a thread for professionals? I don’t wanna be annoying. I’ve been drawing for a decade now as a hobby (so I’m not a professional) but wanna start doing some digital art as fan art on twitter.

I got myself an iPad Pro and procreate but the brushes look so "digital" and soulless to me as a traditional artist. I saw these pretty copic marker looking brushes on clip studio paint though! Does anyone know if there’s something similar for procreate?
Or just in general, what’s your preferred brushes on procreate?

No. 1191577

Shouldn't this be at /m/?

No. 1191578

>>1191576
I played around with the settings starting with the dry ink brush for the texture but giving it more pressure sensitivity and smoothing with a narrow start. I like it for basic inking, then I throw a paper texture overlay over the back image.

No. 1191600

>>1191576
It says this is NOT a thread for.. that

No. 1191603

>>1191576
>This isn't a thread for

No. 1191621

>>1191576
I've been using the Maxpack watercolor brushes and the truegrit inkers together and I found them really good at making stuff that doesn't have that digital feel. If you look around you can find a lot of well-made brushes that simulate traditional media, although I still haven't been able to find decent pencil brushes.

No. 1191644

Anyone have experience working in an atelier? What was that like?

No. 1191684

>>1191576
Learn 2 read bish

No. 1191715

>>1191600
>>1191603
>>1191684
Omg shit how could I misread that I’m officially ready to be medically diagnosed as retarded, sorry anons!!

>>1191578
Thank you so much for your help anon even though I completely misread that! I’ll try playing with the dry ink brush settings then.
>>1191621
This is super helpful, thank you anon! The Max packs ones look really pretty, I’ll try them both out!

No. 1191971

I recently started my graphic design career so it's nice to see this thread. I design bore-you-to-tears stuff every day, but the salary and benefits are really good, the workload is light plus I WFH so I actually have a lot of free time. Right now, it feels nice to have a break because I definitely overworked myself in school. Eventually I want to pick up some interesting clients here and there or just do more creatively fulfilling personal projects like zines as I'm really into publication design and print media

No. 1192009

>>1191466
What is a typical hourly rate for a freelance illustration job? Mostly meant for burgers but I’m interested in other countries too

No. 1192017

>>1191971
I no joke enjoy making all of the boring stuff. It requires zero creative effort on my part, and I get off work still having the energy to make art for me. Plus there's something so nice about doing something as simple as making an image transparent for another team and getting one of those "oh my god you're literally an angel I would have died without you" messages in return. I feel like growing up, movies always told me this type of job would be the end of my spark when it's really been the opposite.

No. 1192047

>>1192017
Ayrt. So true nonna! I enjoy my job a lot for the same reasons. Corporate aesthetic requires zero brain power especially when the branding has all been mapped out and people in other departments think I'm a godsend for vectorizing simple icons or whitening teeth/eyes in photos. I always heard stories of people saying graphic design jobs at large companies sapping them of all their creativity, but so far I don't feel that way at all and idk if it was just because I'm new. I just see and feel all the free time and creative energy I have at the end of the day. Glad to see another designer anon feel the same way

No. 1192098

>>1192017
>>1192047
I feel like this about doing commissions for a living, it’s so relaxing to me because I can just focus on drawing, without worrying about coming up with an idea or being anxious about whether people will like it and so on. It’s all the fun of drawing with none of the drawbacks to me.

No. 1192099

Do employers favor applicants who code their own website compared with those who use a website builder? Considering coding my own but wondering if it’s worth the effort. My colleagues are split roughly 50/50 between “it makes a difference” and “no one cares”.

No. 1192128

>>1191564 I went to art highschool and two art universities. Highschool was a creative blast but the universities weren't at all what they make themselves to be. If you didn't do conceptual art you were trash to the professors. It drained me to do things that are a joke to me just to please some men who can't get their head out of their ass. All that to get a paper to look like i've achieved something. When i was younger i really wanted to have my pieces in a gallery, do art shows, art competitions and i have the skill for that… but over the years i found out it's not for me. It's all so fake and boring and the art the academia, in my country at least, pushes has no joy. It's all about how long and phylosophically complicated paper can you write about your piece instead about the actual piece. Ass sniffing, political and social commentary, constant repetition and references to older conceptual artists. Soulless art.
So i ended up as basic digital commission artist and an animator. The money isn't much but i can't imagine doing anything else, i can be creative and it's not a problem for people, while doing my projects on the side when i want to clear my head.
Sometimes when i feel like putting my art out there for public to see, i'll do a land art or a street art, outdoors is the best gallery.

No. 1192130

I am a professional cartoonist but I do more with twitter commissions lol. I hate how the cartoonist and comic market is and how it focuses on pumping out shit instead of paying actual creative people. If you get hired in a major editor, good luck doing your stuff and not writing about spiderman eating ass, for example. People on twitter pay more than my average "professional" rates. I know I can't do this forever, I'll just take commissions until I save up enough and watch the comic market collapses under piles of the same shit. France is going strong on self made editors and its time for boomers to die out and stop crying about nobody reads the "KAPOW YEAH PUNCH" comics anymore.
Marvel movies kinda rikindled the world of comics but nobody is buying the serialized issues like before, instead the buy anthologies and that's it. Graphic Novels are on the rise and manga is selling like never before and I just want old people to fuck off already.

No. 1192137

I've been taking commissions regularly for a while now but I still struggle with keeping up the quality for every piece. I get that commissions are usually lower quality compared to personal projects, but I also see other artists doing wonderful commissions pieces.

No. 1192143

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how the fuck do i make friends at school

No. 1192145

>>1192137
I have the same problem sometimes but it's mostly because of what they want me to draw. If their character's colors are ugly for examle the piece will be a lil ugly. If i'm drawing a room and the furniture they sent me as refference is ugly, the same… It's okay, they wanted it that way so they get it that way.

No. 1192234

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>>1192017
>>1192047
I feel very much like you guys; when I was still in college I thought I want to be an illustrator and dreaded potentially working for corporate marketing, but since it's not easy to start as an illustrator, my first job was a advertising agency and I've realized this actually is pretty great. My job is still creative sometimes, doing things like designing brand merchandise for events, or visual language for individual campaigns but it still is clean and corporate product-oriented job. It's been 7 years now, I've learned to love it, I like seeing what works and what doesn't when it comes to marketing, working in a team, and that small and easy to get gratitude you two also mentioned.

No. 1192554

>>1191577
There's other career threads in here and /m/ is dead.

No. 1192556

>>1192143
Wrong thread

No. 1193332

>>1192130
How do you find professional jobs as a cartoonist? Or do editors just get in contact with you through your online portfolio?

No. 1193974

>>1193332
sometimes editors post their open positions on their site.
They will contact you first if you have a bonkers big following or are kissing the right ass.

No. 1199854

What kind of self is most presentable when networking? I work a craft job now but met a lovely designer who's working hard to network me with two industry (illustration and home design respectively) artists. Once I meet them, what kinds of things would one need to speak to them about? What kind of charming do you have to be? Any advice is what I ask for really.

No. 1200398

>>1192009
Anybody? Is $40 an hour normal? I’m in America

No. 1203035

>>1199854
Being confident and sounding knowledgeable in your field are the two most important things imo. Be open, friendly, and polite. If you let the conversation flow naturally, and pick up the cues about what they want to discuss, it'll make a much better impression than robotically stating conversation points. Also, people can immediately tell when you're asskissing, so be natural.



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